UltraScenery [Commercial]
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UltraScatter is being completely re-developed as a plugin instead of a script - so yes expect a vastly faster UltraScater some time next year.
WooHOO!
UltraScatter is being completely re-developed as a plugin instead of a script - so yes expect a vastly faster UltraScatter some time next year.
WOW! This is crazy fast!! Thanks Howie!!
Laurie
It makes it more fun to experiment and try different things, doesn't it?
Awesome! Of course I grabbed it as soon as I seen it!! The scene I am working on took 17 min 32 sec to generate before, same scene 2 minutes 47 sec after Accelerator installed!!
I had some difficulty getting this product up and running and at first I thought it was because I usually do manual installs and so have a slightly unstandard setup of content. It turned out that I was still running v 1.2 of ultrascenery, so a quick download and install of the latest version fixed the issue.
Only had time to run once this morning, but what a fantastic increase in speed. One of the best products I have bought this year.
Howie,
I unzipped the manual installer and I couldn't find a .dll file anywhere. All it contains is a .dsa file, a .png for the readme and the readme itself, in .pdf format.
Cheers,
Alex.
I have all the Ultra Scenery packs, absolutely love them, so this accellerator was a total instabuy for me!
However, after installing via DIM, I don't see a difference when US is creating a scene? It used to take about 3 mins and it still takes about 3 min? So what exactly does it change, as for me there is no discernable improvement in my scene creation times?
I think the actual DLL has to be downloaded through DIM. It's a separate zip from the content and it's not available for manual download. Don't know why this is the case, but . . .
- Greg
Thanks for the tip.
Cheers,
Alex.
It seems to have sped things up drastically for me. As mentioned in the PDF, "You’ll know that the Accelerator is installed correctly when you launch UltraScenery and see the new title background". Do you see the new title background?
- Greg
No, I had't seen that in the info, and there is no new title background. I may have to try reinstalling. Thanks for the info though!
Oh. Dim only download. I have no Dim as my machine is unable to access the net, and I install manually only. That's a bit of a problem then. I suppose I can live with the script version.
It is mightly clever being able to interface with a program using a dll - I have never succeeded in doing so with my C++ programming.
Regards,
Richard.
As long as you can get the .zip, from another machine with DIM, you can isntall DIM in the offline machine, place the zip in its Pacakage Archive (the downloads folder) and install. You don't need to be online.
I had exactly the same issue. Make sure that you are using version 1.3 of Ultrascenery. I was on 1.2 and the new logo didn't appear until I downloaded and installed the program again.
My internet connected download machine is an android tablet. Not terribly DIM compatible, and the only other PC I have access to is at work, and it's locked down against unapproved programs. So, as I said, a bit of a problem.
DIM-only is a problem for me too. I can't get DIM to login on my current computer, and don't have another one to use it on. So no manual download means no product.
DS freezes every time I build a scene.
Accelerated USC frozen at building river pebbles. Took screenshot after 5 min.
Closed X on USC dialog. Used USC render preset. My interface is frozen into split views, which I don't use. I can access menus, so here is section of log file. I'm on latest version of DS 4.14.0.10 and latest USC. DIM installation.
When I click on any of the tabs now, like Render Settings or Content Library, a viewport pane is added.
Log file:
2020-12-03 12:59:08.978 Loaded image DTHDR-RuinsB-500.hdr
2020-12-03 13:00:18.131 Loading script: /My DAZ 3D Library/Environments/Landscapes/UltraScenery/UltraSceneCreator.dse
2020-12-03 13:02:55.952 File loaded in 0 min 0.2 sec.
2020-12-03 13:02:55.952 Loaded file: USC Oaks 11 MAT.duf
2020-12-03 13:02:56.316 Loaded image USC_NoFeature_00_texture.png
2020-12-03 13:02:56.415 Loaded image USC_Grassland_01_1024_normal.png
2020-12-03 13:02:56.478 Loaded image USC_Dirt_02_02_1024_diffuse.png
2020-12-03 13:02:56.545 Loaded image USC_River_Pebbles_01_1024_normal.png
2020-12-03 13:02:56.598 Loaded image USC_Grassland_01_1024_diffuse.png
2020-12-03 13:02:56.665 Loaded image USC_Dirt_02_01_1024_diffuse.png
2020-12-03 13:02:56.715 Loaded image USC_Dirt_02_1024_normal.png
2020-12-03 13:02:56.782 Loaded image USC_River_Pebbles_01_1024_diffuse.png
2020-12-03 13:02:56.920 Loaded image USC_River_03_texture.png
2020-12-03 13:02:57.194 File loaded in 0 min 0.1 sec.
2020-12-03 13:02:57.196 Loaded file: USC Grass Patch 01.duf
2020-12-03 13:02:57.281 File loaded in 0 min 0.0 sec.
2020-12-03 13:02:57.283 Loaded file: USC Grass Patch 01.duf
2020-12-03 13:02:57.369 File loaded in 0 min 0.0 sec.
2020-12-03 13:02:57.370 Loaded file: USC Grass Patch 01.duf
2020-12-03 13:02:57.418 Loaded image USC_Grass_patch_01_512_diffuse.png
2020-12-03 13:02:59.424 Loaded image USC_Grass_patch_01_512_translucency.png
2020-12-03 13:03:00.012 File loaded in 0 min 0.1 sec.
2020-12-03 13:03:00.013 Loaded file: USC Grass Patch 05.duf
2020-12-03 13:03:00.097 File loaded in 0 min 0.0 sec.
2020-12-03 13:03:00.098 Loaded file: USC Grass Patch 05.duf
2020-12-03 13:03:00.179 File loaded in 0 min 0.0 sec.
2020-12-03 13:03:00.236 Loaded file: USC Grass Patch 05.duf
2020-12-03 13:03:01.820 File loaded in 0 min 0.1 sec.
2020-12-03 13:03:01.821 Loaded file: USC Road Pebbles 01.duf
2020-12-03 13:03:01.895 File loaded in 0 min 0.0 sec.
2020-12-03 13:03:01.896 Loaded file: USC Road Pebbles 02.duf
2020-12-03 13:03:01.986 File loaded in 0 min 0.0 sec.
2020-12-03 13:03:01.987 Loaded file: USC Road Pebbles 03.duf
2020-12-03 13:03:02.037 Loaded image USC_Road_pebbles_02_512_diffuse.png
2020-12-03 13:03:02.071 Loaded image USC_ROad_Pebbles_01_512_diffuse.png
2020-12-03 13:03:02.627 File loaded in 0 min 0.1 sec.
2020-12-03 13:03:02.628 Loaded file: USC Grass Patch 03.duf
2020-12-03 13:03:03.609 File loaded in 0 min 0.1 sec.
2020-12-03 13:03:03.610 Loaded file: USC River Pebbles 02.duf
2020-12-03 13:03:03.709 File loaded in 0 min 0.0 sec.
2020-12-03 13:03:03.764 Loaded file: USC River Pebbles 03.duf
2020-12-03 13:03:04.046 Loaded image USC_River_pebbles_01_1024_diffuse.png
2020-12-03 13:03:04.292 File loaded in 0 min 0.1 sec.
2020-12-03 13:03:04.294 Loaded file: USC River Pebbles 01.duf
2020-12-03 13:03:04.380 File loaded in 0 min 0.0 sec.
2020-12-03 13:03:04.381 Loaded file: USC River Pebbles 02.duf
2020-12-03 13:03:04.916 File loaded in 0 min 0.0 sec.
2020-12-03 13:03:04.917 Loaded file: USC River Pebbles 03.duf
2020-12-03 13:03:04.951 Loaded image USC_River_pebbles_01_1024_diffuse.png
2020-12-03 13:03:05.164 WARNING: ..\..\..\..\..\src\sdksource\general\dzscript.cpp(1178): Unhandled error while executing script.
2020-12-03 13:03:05.164 WARNING: QScriptEngine::popContext() doesn't match with pushContext()
2020-12-03 13:03:05.171 Script executed successfully: D:/My DAZ 3D Library/Environments/Landscapes/UltraScenery/UltraSceneCreator.dse
2020-12-03 13:15:09.241 File loaded in 0 min 0.0 sec.
2020-12-03 13:15:09.242 Loaded file: USC Late Morning.duf
The freeze of the USC interface has happened to me also. I can track it to building a scene with Restrict to Camera set to Current View and then rebuilding the scene with Restrict to Camera set to None. Did you go through that same sequence of events?
I did not have the workspace corruption that you showed. When I closed DS after the USC freeze, DS crashed. Did that happen to you?
Try reloading your workspace or a different workspace, and see if that restores the workspace to the way you want it.
Thanks barbult. I didn't use restrict camera. I ended DS through TM. Opened DS now and running USC again. It is stalled at "Creating Base Grass Instances" after 9 min. I am using extended background option in USC, so will close this and try w/o.
Yes, just closed USC dialog, exited DS through menu, then DS crashed like yours did.
Hm. I did run UltraScenery quite a few times, with various settings, and never experienced a crash or hicup. It runs more stable than the no-plugin version. Running on Apple hardware, so this might not be representative.
It sounds like your freeze problem is different, then, if you aren't using Restrict to Camera. What terrain settings, feature, ecology, water and build settings are you using? I can try and see if I can reproduce the problem.
OK thanks, I'll see what I can do about this bug.
Thanks Howie. If it helps, I reran w/o extended background and still same issue. Please notice the timestamp in the bolded line in the following log section. It is the last entry. 8 min. later I closed the USC dialog.
2020-12-03 13:50:52.671 Loading script: D:/My DAZ 3D Library/Environments/Landscapes/UltraScenery/UltraSceneCreator.dse
2020-12-03 13:52:05.339 File loaded in 0 min 0.2 sec.
2020-12-03 13:52:05.339 Loaded file: USC Oaks 11 MAT.duf
2020-12-03 13:52:05.552 Loaded image USC_NoFeature_00_texture.png
2020-12-03 13:52:05.625 Loaded image USC_Dirt_02_01_1024_diffuse.png
2020-12-03 13:52:05.647 Loaded image USC_Grassland_01_1024_normal.png
2020-12-03 13:52:05.676 Loaded image USC_Dirt_02_02_1024_diffuse.png
2020-12-03 13:52:05.707 Loaded image USC_River_Pebbles_01_1024_diffuse.png
2020-12-03 13:52:05.735 Loaded image USC_Dirt_02_1024_normal.png
2020-12-03 13:52:05.766 Loaded image USC_River_Pebbles_01_1024_normal.png
2020-12-03 13:52:05.792 Loaded image USC_Grassland_01_1024_diffuse.png
2020-12-03 13:52:05.894 Loaded image USC_River_03_texture.png
2020-12-03 13:52:06.117 File loaded in 0 min 0.0 sec.
2020-12-03 13:52:06.118 Loaded file: USC Grass Patch 01.duf
2020-12-03 13:52:06.204 File loaded in 0 min 0.0 sec.
2020-12-03 13:52:06.261 Loaded file: USC Grass Patch 01.duf
2020-12-03 13:52:06.497 Loaded image USC_Grass_patch_01_512_diffuse.png
2020-12-03 13:52:06.503 Loaded image USC_Grass_patch_01_512_translucency.png
2020-12-03 13:52:06.680 File loaded in 0 min 0.0 sec.
2020-12-03 13:52:06.681 Loaded file: USC Grass Patch 01.duf
2020-12-03 13:52:06.691 Loaded image USC_Grass_patch_01_512_diffuse.png
2020-12-03 13:52:07.537 WARNING: ..\..\..\..\..\src\sdksource\general\dzscript.cpp(1178): Unhandled error while executing script.
2020-12-03 13:52:07.539 WARNING: QScriptEngine::popContext() doesn't match with pushContext()
2020-12-03 13:52:07.544 Script executed successfully: D:/My DAZ 3D Library/Environments/Landscapes/UltraScenery/UltraSceneCreator.dse
@HowieFarkes Here is DS crash info afterwards, if it helps.
DAZStudio.exe caused ACCESS_VIOLATION in module "C:\Program Files\DAZ 3D\DAZStudio4\QtCore4.dll" at 0033:0000000056CCC8F8, QEventLoop::exit()+8 byte(s)
Any Ecology I have tried, including some of my own, work fine.
I used Oaks 11, River 3, Clear Stream. With/without extended background. Everything else default. Thanks.
This time I tried No Features, Grassland 1. It finished in 17 sec., but clicking the Done button doesn't close the dialog. Had to X out. At least I'm not getting split windows, but DS still crashing after closing. Will try w/o plugin.
2020-12-03 14:24:46.966 Loading script: my drive:/My DAZ 3D Library/Environments/Landscapes/UltraScenery/UltraSceneCreator.dse
2020-12-03 14:26:01.639 File loaded in 0 min 0.4 sec.
2020-12-03 14:26:01.640 Loaded file: USC Grassland 01 MAT.duf
2020-12-03 14:26:01.893 Loaded image USC_NoFeature_00_texture.png
2020-12-03 14:26:01.979 Loaded image USC_Dirt_02_1024_normal.png
2020-12-03 14:26:02.019 Loaded image USC_Grassland_01_1024_diffuse.png
2020-12-03 14:26:02.062 Loaded image USC_Grassland_01_1024_normal.png
2020-12-03 14:26:02.111 Loaded image USC_River_Pebbles_01_1024_normal.png
2020-12-03 14:26:02.163 Loaded image USC_River_Pebbles_01_1024_diffuse.png
2020-12-03 14:26:02.203 Loaded image USC_Dirt_02_01_1024_diffuse.png
2020-12-03 14:26:02.250 Loaded image USC_Dirt_02_02_1024_diffuse.png
2020-12-03 14:26:02.714 File loaded in 0 min 0.3 sec.
2020-12-03 14:26:02.718 Loaded file: USC Grass Patch 01.duf
2020-12-03 14:26:02.803 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:02.805 Loaded file: USC Grass Patch 01.duf
2020-12-03 14:26:02.889 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:02.891 Loaded file: USC Grass Patch 01.duf
2020-12-03 14:26:02.921 Loaded image USC_Grass_patch_01_512_diffuse.png
2020-12-03 14:26:04.653 Loaded image USC_Grass_patch_01_512_translucency.png
2020-12-03 14:26:05.247 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:05.248 Loaded file: USC Grass Patch 07.duf
2020-12-03 14:26:05.410 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:05.501 Loaded image USC_Grass_patch_02_512_diffuse.png
2020-12-03 14:26:05.846 Loaded file: USC Grass Patch 06.duf
2020-12-03 14:26:05.923 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:05.925 Loaded file: USC Grass Patch 07.duf
2020-12-03 14:26:05.941 Loaded image USC_Grass_patch_02_512_diffuse.png
2020-12-03 14:26:07.194 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:07.195 Loaded file: USC Grass Patch 02.duf
2020-12-03 14:26:07.333 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:07.336 Loaded file: USC Grass Patch 04.duf
2020-12-03 14:26:07.421 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:07.423 Loaded file: USC Grass Patch 02.duf
2020-12-03 14:26:07.506 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:07.508 Loaded file: USC Grass Patch 04.duf
2020-12-03 14:26:07.592 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:07.649 Loaded file: USC Grass Patch 02.duf
2020-12-03 14:26:09.899 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:09.900 Loaded file: USC Daisies 01.duf
2020-12-03 14:26:10.063 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:10.067 Loaded file: USC Daisies 02.duf
2020-12-03 14:26:10.219 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:10.221 Loaded file: USC Daisies 03.duf
2020-12-03 14:26:10.384 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:10.386 Loaded file: USC Daisies 04.duf
2020-12-03 14:26:10.583 File loaded in 0 min 0.1 sec.
2020-12-03 14:26:10.585 Loaded file: USC Daisies 05.duf
2020-12-03 14:26:10.699 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:10.701 Loaded file: USC Daisies 01.duf
2020-12-03 14:26:10.809 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:10.814 Loaded file: USC Daisies 02.duf
2020-12-03 14:26:10.924 File loaded in 0 min 0.0 sec.
2020-12-03 14:26:10.926 Loaded file: USC Daisies 03.duf
2020-12-03 14:26:13.320 WARNING: ..\..\..\..\..\src\sdksource\general\dzscript.cpp(1178): Unhandled error while executing script.
2020-12-03 14:26:13.320 WARNING: QScriptEngine::popContext() doesn't match with pushContext()
2020-12-03 14:26:13.322 Script executed successfully: my drive:/My DAZ 3D Library/Environments/Landscapes/UltraScenery/UltraSceneCreator.dse
I built it without background (extend forest) and it completed successfully in under 1 minute. I then rebuilt it with background (extend forest) and it completed successfully in 1 minute 21 seconds. In both cases there was a pause while building the litter layer, but after a few seconds, it continued. The Done button worked and everything was normal.
I wonder if you have some other plugin or setting conflicting. I built with my viewport draw style in texture shaded mode. Once I accidently built in Filament draw style, and that worked, too. I don't have Octane or Reality plugins installed.
I don't get the log message about the script completing successfully, though. That seems strange that you get the message after a failure and I don't get it after a success.