Bryce to .obj?
BlumBlumShub
Posts: 1,108
Hi guys,
I was wondering if there's a way to create models in Bryce, particularly the rocks, terrains and plants, and turn them into .obj or another format I can import into DS or Poser.
My good and dear friend Chohole Del Spamma-Clubber did say that this has been done and discussed in the past but I couldn't find the appropriate thread so I thought I'd ask again.
Thank you in advance,
Barry.
Comments
@BlumBlumShub - you can export objects, trees and terrains as OBJ from Bryce. Grouped primitives will have to be converted to meshes before exporting. Note that the materials/shaders are not fully compatible with DS or Poser. Bryce creates image maps from the procedurals so you might have to work a bit on that front.
Octane requires .obj so these may help.
Bryce to Octane - Island scene conversion - part 1 - by David Brinnen
Bryce to Octane - Island scene conversion - part 2 - by David Brinnen
Bryce to Octane - Island scene conversion - part 3 - by David Brinnen
Bryce to Octane - Island scene conversion - part 4 - by David Brinnen
Bryce to Octane - Island scene conversion - part 5 - by David Brinnen
Blog for above 5
Bryce scene export to Octane first documented render experiment
Bryce to Octane - Another Islands (two) scene conversion - by David Brinnen
@BlumBlumShub - if you're looking for a video for plants (in the Bryce Tree Lab you can also make plants) export, you'll find it on my website (see sig). Go to Bryce Documents > Videos > Horo and scroll down to 15. Saving and Exporting Bryce Trees.
I love my missus, but you guys are definitely a close second!
Thanks peeps, gonna go play tonight, I'm getting nowhere with the texture pack I'm working on, just can't get started today (not whining, it's just a temporary thing) so I want to get cracking with some arty stuffs.
Many thanks,
Barry.