JoeQuick appreciation - simply the best.

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Comments

  • gitika1gitika1 Posts: 948
    edited April 2021

    Artini said:

    gitika1 said:

    Artini, are the material Iray Uber or PBR?  Loved it at first sight, but shader determines whether purchased or not.

    Did you purchase the texture add-ons?  The information there indicates:

    • "Daz Studio Iray Presets"

    I have no idea. I have just rendered, as usual, in iray in Daz Studio 4.15 Pro - latest version.

    Would be nice, if JoeQuick could explain/elaborate more on technical details behind its awesome creation.

    On the materials, editor tab, DS indicates the shader being used.  Below is an example.

    Perhaps someone else who has purchased it, would be kind enough to provide an answer.

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  • FenixPhoenixFenixPhoenix Posts: 3,087

    JoeQuick said:

    I agree, very cool. 

    Thanks so much for checking it out!  I just got home to find the email that it was accepted already to the Reveel Movie app that's on like Roku and such! 

    Congratulations!
  • ArtiniArtini Posts: 9,473
    edited April 2021

    ... And we can still grow the hair on him. How cool is that...

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  • ArtiniArtini Posts: 9,473
    edited April 2021

    That is, how it looks like in surfaces tab.

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  • ArtiniArtini Posts: 9,473
    edited April 2021

    At least face is using PBRSkin.

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  • SadeSade Posts: 883
    edited April 2021

    https://www.daz3d.com/ultimate-textures-for-toon-axolotl   some extra textures for the axo, i hope it will be handy, it was superfun to make them!

     

    Post edited by Sade on
  • ArtiniArtini Posts: 9,473

    Sade said:

    https://www.daz3d.com/ultimate-textures-for-toon-axolotl   some extra textures for the axo, i hope it will be handy, it was superfun to make them!

     

    I can only imagine. I have also bought them, as well - could not resist the temptation.

     

  • ArtiniArtini Posts: 9,473
    edited April 2021
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  • JoeQuick said:

    Different strokes for different folks.

    JoeQuick, What is the snail from?  I can't seem to find that.  Thank you!

  • robertswwwrobertswww Posts: 790
    edited April 2021

    @gitika1 In the Surfaces pane - Editor tab for Toon Axo it says, "Shader: DAZ Studio Default" both for the base character and with a Material applied from the expansion set... hope that helps!

         

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  • robertswwwrobertswww Posts: 790
    edited April 2021

    @JoeQuick thank you for creating today's most unique character... Toon Axo is such a cute and fun looking character!

    @Sade along with @3D-GHDesign @DisparateDreamer @Moonscape-Graphics - Thank you all for providing the expansion set of materials and textures... love the colors and emissives!

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  • SadeSade Posts: 883
    <3 wish much fun as was to make them!
  • gitika1gitika1 Posts: 948

    robertswww said:

    @gitika1 In the Surfaces pane - Editor tab for Toon Axo it says, "Shader: DAZ Studio Default" both for the base character and with a Material applied from the expansion set... hope that helps!

         

    smiley Thank you, robertswww, for your helpfulness.  It seems that they are 3DL not Iray Uber or PBR.

  • ArtiniArtini Posts: 9,473
    edited April 2021

    I do not know, how robertswww got the other shader, than PBRSkin.

    The only explanation to me is that he uses the older version of Daz Studio, that does not support PBRSkin shader.

    I have already checked, that the face is using PBRSkin. Toon Axolotl uses mixed materials, so that's the confusion.

    The other parts with PBRSkin shader are:

    Torso, Legs, Arms, Ears, EyeSocket, Lips, Mouth, Toenails, Fingernails

    The parts with Iray Uber shader are:

    Cornea, EyeMoisture, Irises, Pupils, Sclera, Teeth

    Post edited by Artini on
  • ArtiniArtini Posts: 9,473
    edited April 2021

    The Torso also uses PBRSkin shader - I have marked the important parts with RED arrows on the screenshot.

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  • ArtiniArtini Posts: 9,473
    edited April 2021

    Am I not adorable enough???

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  • robertswwwrobertswww Posts: 790
    edited April 2021

    Artini said:

    I do not know, how robertswww got the other shader, than PBRSkin.

    The only explanation to me is that he uses the older version of Daz Studio, that does not support PBRSkin shader.

    I have already checked, that the face is using PBRSkin. Toon Axolotl uses mixed materials, so that's the confusion.

    The other parts with PBRSkin shader are:

    Torso, Legs, Arms, Ears, EyeSocket, Lips, Mouth, Toenails, Fingernails

    The parts with Iray Uber shader are:

    Cornea, EyeMoisture, Irises, Pupils, Sclera, Teeth

    Yes, I still use Daz Studio 4.12 Pro so I guess that is why my Shader showed up differently than yours, although they still render great in iRay!  Eventually when I upgrade my computer and GPU, then I'll update Daz Studio to the latest version with the PBR shaders.  Thanks for providing the detailed breakdown on the Toon Axo shaders with the latest version of DS.

    EDIT:
    One thing that I forgot to menion was that when I loaded the Axo figure and textures, Daz Studio 4.12 Pro did prompt me twice with a pop-up to install the new version of Default Resources. But, those are for Daz Studio 4.15, so I just pressed the SKIP button each time and Axo appeared to load fine.

    Post edited by robertswww on
  • Serene NightSerene Night Posts: 17,651
    edited April 2021

    I can't render him as anything but white in Iray. I use 4.11

    I wish it said it used the new shaders.

    Post edited by Serene Night on
  • DaventakiDaventaki Posts: 1,624

    Serene Night said:

    I can't render him as anything but white in Iray. I use 4.11

    I wish it said it used the new shaders.

    This might have already  been addressed and I just havent seen it but can you just add the Iray shader keeping the textures in place?  I know this maybe more than people want to do cause you might have to tweak some of the settings but if you really like the character then might be worth it.  Then you can save the preset and not have to do it again. 

  • Serene NightSerene Night Posts: 17,651
    edited April 2021

    Daventaki said:

    Serene Night said:

    I can't render him as anything but white in Iray. I use 4.11

    I wish it said it used the new shaders.

    This might have already  been addressed and I just havent seen it but can you just add the Iray shader keeping the textures in place?  I know this maybe more than people want to do cause you might have to tweak some of the settings but if you really like the character then might be worth it.  Then you can save the preset and not have to do it again. 

    The body seems okay with this method, but the geografts don't work well I'm afraid.   I will still keep him, he is cute. I just can't move to the new version of studio until I can get a new card, which right now, seems about NEVER at the prices they are charging. 

    I just wish PBR shaders are listed in the product description. Then I might not buy it.

    Post edited by Serene Night on
  • ArtiniArtini Posts: 9,473
    edited April 2021

    Serene Night said:

    Daventaki said:

    Serene Night said:

    I can't render him as anything but white in Iray. I use 4.11

    I wish it said it used the new shaders.

    This might have already  been addressed and I just havent seen it but can you just add the Iray shader keeping the textures in place?  I know this maybe more than people want to do cause you might have to tweak some of the settings but if you really like the character then might be worth it.  Then you can save the preset and not have to do it again. 

    The body seems okay with this method, but the geografts don't work well I'm afraid.   I will still keep him, he is cute. I just can't move to the new version of studio until I can get a new card, which right now, seems about NEVER at the prices they are charging. 

    I just wish PBR shaders are listed in the product description. Then I might not buy it.

    You can always return it. I think Daz 3D has still this 30 days return policy, isn't it.

    Sorry, you still like him - I have typed too fast.

     

    Post edited by Artini on
  • gitika1gitika1 Posts: 948

    Did anyone purchase Ultimate Textures for Toon Axolotl and is willing to check to see if those are Iray Uber.  The product details state, Daz Studio Iray Presets, but I wonder if that is accurate.  It might make a viable alternative.

  • gitika1gitika1 Posts: 948

    robertswww said:

    Artini said:

    I do not know, how robertswww got the other shader, than PBRSkin.

    The only explanation to me is that he uses the older version of Daz Studio, that does not support PBRSkin shader.

    I have already checked, that the face is using PBRSkin. Toon Axolotl uses mixed materials, so that's the confusion.

    The other parts with PBRSkin shader are:

    Torso, Legs, Arms, Ears, EyeSocket, Lips, Mouth, Toenails, Fingernails

    The parts with Iray Uber shader are:

    Cornea, EyeMoisture, Irises, Pupils, Sclera, Teeth

    Yes, I still use Daz Studio 4.12 Pro so I guess that is why my Shader showed up differently than yours, although they still render great in iRay!  Eventually when I upgrade my computer and GPU, then I'll update Daz Studio to the latest version with the PBR shaders.  Thanks for providing the detailed breakdown on the Toon Axo shaders with the latest version of DS.

    EDIT:
    One thing that I forgot to menion was that when I loaded the Axo figure and textures, Daz Studio 4.12 Pro did prompt me twice with a pop-up to install the new version of Default Resources. But, those are for Daz Studio 4.15, so I just pressed the SKIP button each time and Axo appeared to load fine.

    The highlighted part is interesting,  I wonder if new versions of the Default Resources is what presents the different between you being able to render as loaded and others having the all white character.  Unfortunately, I believe I installed the Default Resources awhile back. sad

  • ArtiniArtini Posts: 9,473
    edited April 2021

    Do Axo really jump?

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  • ArtiniArtini Posts: 9,473
    edited April 2021

    The materials with the expansion - https://www.daz3d.com/ultimate-textures-for-toon-axolotl - using exactly the same PBRSkin shader

    if using in Daz Studio Pro 4.15. I have marked all such materials on the screenshot.

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    Post edited by Artini on
  • GoggerGogger Posts: 2,400

    I just posted this over under an UltraScenery Thread, but they are relevant here too. Loving this new character!


     

     

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  • robertswwwrobertswww Posts: 790
    edited April 2021

    @Gogger Those are very realistic looking renders... excellent work!

    Here's my latest render with Axo...

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  • Phoenix1966Phoenix1966 Posts: 1,682

    Gogger said:

    I just posted this over under an UltraScenery Thread, but they are relevant here too. Loving this new character!


     

    Adorable!

    Add me to the list wondering about that snail mount. My Toon Axo is missing his ride. 

  • robertswwwrobertswww Posts: 790
    edited April 2021

    Serene Night said:

    I can't render him as anything but white in Iray. I use 4.11

    I wish it said it used the new shaders.

    I ran some more tests of Toon Axo in Daz Studio 4.12 Pro. Apparently, the base figure only renders in white... @Serene Night is this the same as you saw?

    If so, there is hope... The Ultimate Textures for Toon Axolotl kind of work... What I mean is that the included 14 base H.Materials all seem to render correctly in iRay. But, the Layered materials do not render correctly. For example... Axo Spots2 Black Axo looks Yellow with Black Spots in the thumbnail, but renders out as all black:

    Still, I am happy that I can use the 14 textures for now, and eventually when I upgrade my system, and update to the latest Daz Studio, then I can use the Layered materials.  So anyone else running an older version of Daz Studio that wants more than a white Axo, should consider the ultimate textures set.

     

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  • Phoenix1966Phoenix1966 Posts: 1,682
    edited April 2021

    I'm just loving the little guy:

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