Sabretooth and Troll [commercial]

RawArtRawArt Posts: 5,889
edited March 2014 in The Commons

March Madness is here.....so here are some new releases to feed the frenzy!

Sabretooth

http://www.daz3d.com/rawart/cat-world-regenesis-hd-sabretooth

The popular Cat World series returns!
Hand crafted High Definition morphs for Genesis and real fur (LAMH) bring a new level of reality to these feline favorites.

Sabretooth - The big prehistoric brute

Product Includes:

• Two Full Sabretooth Material presets (Male and Female)
• One Eye Material preset
• One Male Genital Material presets
• Two Tail Material presets (Male and Female)
• Two Sabretooth morph presets (Male and female)
• Two Sabretooth Scene Subsets (Male and female) with LAMH
• Two LAMH presets
• Also includes Poser companion files with custom made material presets.

CWSabre_POP1.jpg
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CWSabre-Main.jpg
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Post edited by RawArt on

Comments

  • RawArtRawArt Posts: 5,889
    edited March 2014

    Rock - N - Troll

    The mountains rumble at his approach.
    The ground quakes and the rocks roll beneath the feet of this monstrous troll.
    High Definition morphs bring the rocky behemoth to life with amazing detail.


    Product Includes:

    • One Rock Troll Character preset
    • Two Rock Troll Material presets
    • Two Rock Troll Material presets with Mystical Ambient symbols
    • One Rock Troll LD Morph preset
    • One Rock Troll HD Morph preset
    • Also includes Poser companion files with custom made material presets.

    Rocktroll_POP1.jpg
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    RokTroll_Main.jpg
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    Post edited by RawArt on
  • MistaraMistara Posts: 38,675
    edited December 1969

    is the tiger too new for the sale? didn't realize at first it came with a white tiger. kewl.

  • RawArtRawArt Posts: 5,889
    edited December 1969

    is the tiger too new for the sale? didn't realize at first it came with a white tiger. kewl.

    No changes to the tiger...it all was there before

  • JOdelJOdel Posts: 6,286
    edited December 1969

    You know... with actual animal (rather than anthropomorphic) hind legs and paws rather than hands, You'd have a damn fine sphinx. I've been fighting with models for the last few days trying to build a sphinx.

    If someone built add-ons that one could parent to the figure (turning off the original hands, forearms, and legs) one would be practically home free. The spine might have to flex more than standard, since in the classic posture the forequarters are almost upright while the hindquarters are horizontal. Being able to morph the head independently would be helpful too.

    Or maybe a kitbash using the Big Cat 2 model... might be easier to join figures at the waist than to build a centaur.

  • bad4ubad4u Posts: 684
    edited April 2014

    Post edited by bad4u on
  • RawArtRawArt Posts: 5,889
    edited December 1969

    You can use the tiger material presets with this character if you wish.
    They are all interchangable.

  • bad4ubad4u Posts: 684
    edited April 2014

    Post edited by bad4u on
  • OridionOridion Posts: 0
    edited December 1969

    When will the troll be released?

  • RawArtRawArt Posts: 5,889
    edited December 1969

    Oridion said:
    When will the troll be released?

    Was supposed to be on the same day as sabretooth, but it seems something glitched in the system...so it will be a couple days (but still part of March madness)

    Rawn

  • MistaraMistara Posts: 38,675
    edited March 2014

    help. i'm confused. i want to apply jaguar lamh on teen Julie.

    am i supposed to apply lamh like a mat file? does it conform like clothes?

    thanks :)

    edit - this as far as i get. no fur

    140323f.JPG
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    Post edited by Mistara on
  • RawArtRawArt Posts: 5,889
    edited December 1969

    help. i'm confused. i want to apply jaguar lamh on teen Julie.

    am i supposed to apply lamh like a mat file? does it conform like clothes?

    thanks :)

    edit - this as far as i get. no fur

    You could load the LAMH preset as a character preset and then add your dial spun character changes.
    Or you can have your character as you have it and open up the LAMH Tab and load the LAMH preset itself directly from the LAMH folder.

  • MistaraMistara Posts: 38,675
    edited December 1969

    thanks. i'll give that a go.


    i'm not seeing poke through in the preview, but my render came out with tons of poke through :(

  • MistaraMistara Posts: 38,675
    edited December 1969

    thanks. i'll give that a go.


    i'm not seeing poke through in the preview, but my render came out with tons of poke through :(

    140323f.JPG
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    140323f.png
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  • OridionOridion Posts: 0
    edited December 1969

    Hi,

    I'm seeing some weird things with the knees on the Male version of the Sabretooth. See attached images. With the CatLegs dialed to 100% it looks a little better, but there's still some noticable distortion. The female morph bends fine though.

    cw_sabre_legs.png
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    cw_sabre_nodigit.png
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  • RawArtRawArt Posts: 5,889
    edited December 1969

    Oridion said:
    Hi,

    I'm seeing some weird things with the knees on the Male version of the Sabretooth. See attached images. With the CatLegs dialed to 100% it looks a little better, but there's still some noticable distortion. The female morph bends fine though.


    I am unable to recreate this issue.
    Perhaps you can give more information as to what exactly you are doing to have this show up.

    Rawn

  • OridionOridion Posts: 0
    edited December 1969

    I don't think I was doing anything fancy. I just loaded up Genesis, dialed the CW_MSabreCat morph to 100%, clicked on a shin, and then Dial Bend to something greater than 60%. Hm... perhaps there's a morph conflict? I think that's going to hard to track. :\

  • OridionOridion Posts: 0
    edited April 2014

    Hello,

    I did a fresh install of my content and I am still getting this weird distortion on the knee. When I selected Joint Editor, I noticed that the shin bone is not connected to the thighs like normal. Is there a problem with the morph file? My CW_MSabreCat.dsf is dated 1/29/2014. As far as I can tell, it looks like the latest one on my download list.

    Edit: It looks like the feet looks weird too when I am dialing Bend.

    feet.PNG
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    joints.PNG
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    Post edited by Oridion on
  • RawArtRawArt Posts: 5,889
    edited December 1969

    I think I see the issue.....I will play around with it.

    Rawn

  • RawArtRawArt Posts: 5,889
    edited December 1969

    Found the issue...fixed the issue...sending the fix to DAZ-QA for testing...will let you know when it is live in the store

    Rawn

  • RawArtRawArt Posts: 5,889
    edited December 1969

    Ok...I was told the updates are now online.
    You can all re-download your sabretooth...with no broken legs ;)

    Rawn

  • OridionOridion Posts: 0
    edited December 1969

    RawArt said:
    Ok...I was told the updates are now online.
    You can all re-download your sabretooth...with no broken legs ;)

    Rawn


    Horray! They're working wonderfully now! Thanks a bunch, Rawn!
  • RawArtRawArt Posts: 5,889
    edited December 1969

    Glad it works now...sorry the problem was there to begin with

    Rawn

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