Cloth Fits for custom Bodymorphs

MasterstrokeMasterstroke Posts: 2,033
edited December 1969 in Daz Studio Discussion

How do I make premade clothings fit, when my figure uses custom made Bodymorphs?

Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited March 2014

    Creating Clothing Against a Genesis Morph Shape (WIP)

    Usually I prefer make Cloth shape fit well for base Figure,
    after that overwrite generated morphs to the original morph Fit well.

    If you hope to make clothing shape, which fit well for morphed Actor, at start point, then use transfer utility,,
    after all you may need to adjust shape which fit for zero shape Actor ,
    and may need to re-overwrite morphed your shape too,,,

    (it is clearly said in the doucments too,,, but after all you can use the modeled shape to overwrite your favorite morphed shape
    so that It depend on you,,which you prefere at start point,,make obj for zero morphed Actor, or make shape for mophed Actor,,)

    Post edited by kitakoredaz on
  • kitakoredazkitakoredaz Posts: 3,526
    edited December 1969

    And sorry,, if you just hope to overwrite generate custom Body morphs,,
    it is more easy,,(I miss reading your question ^^; )
    Modifying Auto-Generated Morphs

    you just need to change morph name which you made.
    (of course you need to save your custom Bodymorphs , untill you overwrite generate morphs for clothing , I think,,)

  • MasterstrokeMasterstroke Posts: 2,033
    edited March 2014

    With the first Genesis Generation Clothes used to work quite well on custom morphed Bodys. Since Gen2 it doesn't work anymore. The results, that the Transfer Utility gives are far from expected. Am I unable to do it or doesn't it really work anymore on Genesis2 Figures? Do I really have to create those morphs by hand in a seperate modeller?
    Edit:
    All I gett is a "FBM expendAll" Dial, that just increases the size. :(
    It's getting more and more frustrating now :(

    Post edited by Masterstroke on
  • MasterstrokeMasterstroke Posts: 2,033
    edited April 2014

    Weird , it does work on some morphs, and on others it doesn't. What makes the difference. How does one set of clothes "decide" to follow only one of two Bodymorphs, when both are allmost identical?

    Post edited by Masterstroke on
  • kitakoredazkitakoredaz Posts: 3,526
    edited April 2014

    I think you talk about Trasfer Utility process .

    Then,, About TU,,if I try to "remove source shape from Target" with Source "Current" shape,,
    it cause same problem often. and other users found problem when use this option.

    Sometimes it seems work about mix morphs, but sometimes it seems not work as I expected.

    I remember about genesis, if I change genesis resolution lever , the Current option not work.

    I had reported it mantis, but I do not know daz concern the problem or even daz check my report or not.
    then I have forgotten and simply did not use, these mix morph reverse option about TU.

    But I know sometimes it work,,because I often try to use TU ,,and find each option clear meaning.

    then today ,,, I have tested again and again,,then Now I feel, if you change genesis2female resolution lever
    or other hide Subdivision lever etc,, ,,TU seems not work.

    To check it,,

    change your parameter tab show "hidden parameters" and go to Currently used.
    you must need to use default genesis2female.duf then make shape I think.
    (because Currently used, only show parameter which value not same as "default value"
    some character preset.duf may change default value I think, then about these case currently used
    can not show the parameter as used)

    then if your genesis2female, change other parameter (usually resolution lever),
    you need to reset all these parameter as default, then you can see only morphs and rig movements
    in Currently used section.

    my pic show genesi2female default setting ,, you must keep this setting,,
    (though you can not believe or not,,)

    After that it work (usually,, but I can not confrim if there is other reason,,to break )
    Though I tried with many option setting, (sometimes use template, sometimes use Actor,
    sometimes not transfer any morph etc,,or change morph type etc,, ) already.

    I mix my character shape about 5 morphs then test again and again with many option.

    At leaset,, If I change genesis2female Resolution level to base,, with same option setting TU,
    It seems double up all morph how I tweak other option. with Current and remove shape conbination

    ==============================
    add Pic,, sucess case with many morph and remove shape option,,
    (in my directory,, now there are too many pic with many setting and failed TT;)

    sucesscase.JPG
    1168 x 650 - 128K
    gen2default.JPG
    510 x 316 - 37K
    Post edited by kitakoredaz on
  • kitakoredazkitakoredaz Posts: 3,526
    edited April 2014

    It is beyond your question,, but
    I can confirm,, if you make new original figure (clothin, people, ,animal etc).
    then try to use TU to make new clothing which fit to original figure with morph,,
    (or make copy)
    the souce figure must need to change sub-D. and resolution lever to 1 (or above work,,)
    to use the "remove shape" and current option with transfer utility.

    even though it has plenty mesh, you must need to apply sub-D if it had not.

    I made simple hat for test,, then it have original morph already. but not sub-D at all. default = no subD
    then apply the morph (which already saved as morph)
    and export current morphed shape as new_hat.obj.

    then import the new_hat.obj again.. then use TU with reverse option
    to transfer weight map from original.

    Souce = hat (current), target newhat.obj (default or current no meaning about this case)
    with remove shape from soruce option.
    it can not work. double export my morph shape.

    but when I apply sub-D then set resolution lever 1,, it can transfer morph correctly with reverse option.
    it is really strange behavori, but without it the Current and reverse shape from souce option is
    just dump, or trap to confuse user .

    Post edited by kitakoredaz on
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