Easy way to combine two presets with one click?

grinch2901grinch2901 Posts: 1,246
edited December 1969 in The Commons

Following an idea posted in the GenX thread, I ported a number of V4 expressions over to G2F as individual morphs. This is great functionality, and I especially like how it creates sliders that allow you to mix different expressions to get interesting results. But here's the problem. They are morphs. So if I want to zero them, zeroing the pose won't do it. On the other hand, many G2F expressions show up as pose controls and they are poses, or at least behave as such.

So if I combine some native G2F pose controlled expressions with some GenX ported ones, I can get a good expression but there is no easy way to zero the face back. So I crested a pose preset that effected only the pose controls and visemes for the head (all zeros) but the Genx expressions didn't show up as options. So then I made a separate shaping preset that zeroed only the GenX expression head morphs. Now I can zero the entire expression by clicking each of these in turn. Good, saves lots of manual searching for which ones were on.

But I'd prefer to do it all with one single preset. So I was wondering if there was a way to simply activate two presets in sequence with a single click. I don't want to learn scripting just to do this because it's not THAT hard to click them both. But since I change expressions a lot, I have to go through that rigmarole often and would like to simplify it if possible.

Any ideas?

Comments

  • greysgreys Posts: 335
    edited December 1969

    I'm the one who originally posted in the GenX thread with the pose preset > slider steps, and I think there's a simpler way to manage it - edit the transferred morphs to be pose morphs rather than shaping ones.

    1) Load a NEW copy of base G2F/G2M (THIS IS IMPORTANT. We're going to be saving modified assets and if you use a pre-existing one you may save changes to other morphs you didn't want saved. To be extra safe, you can also use a new scene) and select it in the scene tab. Don't change any morphs from their default setting.
    2) Go to the Parameters Tab and navigate to whereever you set the expressions to transfer to (in my case Pose Controls/Head/Expressions/GenX/[POSE PACK])
    3) Right click and select 'Edit Mode' (alternately it's available in the parameter tab fly out menu)
    4) Select the poses you want to edit (you can shift+click to select multiples). I sometimes find that selecting across sub-categories (eg Expressions/GenX/Pack 1 and Expressions/GenX/Pack 2) isn't effective, so maybe do them in batches to make sure.
    5) Right click on them and go to Set > Presentation...
    6) Change Content Type (it's the top option on the pop up) from 'Modifier/Shape' to 'Modifier/Pose'
    7) Make sure that G2F/G2M are still selected, the go to File > Save As > Support Asset > Save Modified Assets
    8) It will pop up a box with a list of morphs that are going to be affected. It should only contain the pose morphs you selected and adjusted. If it contains others, I'd suggest starting over since those files will ALSO be modified (probably means you bumped a slider accidentally or accidentally selected an extra morph).
    9) Save. The change won't be apparent until you reload the figure again (eg any other G2F/G2M in the scene will need to be reloaded) but the zero pose option should now work on the expressions.

    Hope that helps!

  • grinch2901grinch2901 Posts: 1,246
    edited December 1969

    I didn't know you could convert morphs to pose controls that way. Interesting! I'll give that a try. Thanks!

    And thanks for the original tip, this ability to pull expressions into G2 (and actually make them more useful by making them into sliders where you can set them to any level and combine with others really makes the G2F/G2M a lot easier to work with. I wouldnt have thought of doing it if not for your posts so kudos to you and thanks.

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