About your Cody hair, Neftis...
Ademnus
Posts: 744
THANK YOU, THANK YOU, THANK YOU.
FINALLY someone has made a high quality, masculine, short haircut for genesis 2 male.
This was an instant purchase and perhaps one of the most valuable finds for my runtime. Bravo and keep up the good work!
Comments
it is very nice.. but it takes an extremely long time to render. Highly suggest switching the surfaces to uber surface so you can turn off raytracing and AO on them.
Can someone tell me what the morph situation is on this hair? I've been wary of Neftis' hair since I bought CityDove and found out it had no morphs other than two bounce morphs. Less important in short hair, true, but.
I can't say I have had that problem. it renders fairly quickly for me.
I dont believe it has morphs. For me, though, after asking for a high quality short hair style like this since freaking m4, I'm just glad its here.
I dont believe it has morphs. For me, though, after asking for a high quality short hair style like this since freaking m4, I'm just glad its here.
Thanks. :) Wasn't attempting to suggest you shouldn't be happy - I definitely was when I first saw it, but since I, personally, rarely use hair in the default state for a variety of reasons and have been burned on that front by this PA in the past, I wanted to check whether it would fit into my workflow or not before buying. Unfortunately, it won't, so I will continue retrofitting for the moment.
I'm glad it works for you though and I'm definitely glad to see male hair show up whenever it does. :)
Hi, temporal.ranger.
I haven't bought City Dove Hair, but I'm astounded that it has no morphs, since I'm very keen on Neftis hair and have numerous Neftis products, all of which have plenty of morphs. However, I haven't bought much recent Neftis hair since I've been using Genesis/Genesis 2, so I don't know what the newer products are like. I think Beautiful black Hair is my most recent, and it has plenty of morphs.
A good tip to follow if you want to know what morphs a hair has before you buy: On the promo page for the hair (or any product) there are two tabs under the picture, "Additional Information" and "What's included & Features". Click the "What's Included & Features" tab and it will tell you everything that comes with the product, including morphs.
Just checked the parameters tab and the data folder just to make sure I didn't overlook anything.. it has no morphs at all, not even character fits.
Yeah, Fisty - Neither the Cody Hair for M6 nor the City Dove for Genesis and Genesis 2 Female have fits or style morphs, according to the "What's Included". I suppose, fit-wise, they're supposed to automatically adjust to the various versions of the character they're made for. I'd expect that, anyway.
I suppose with a super-short style like Cody, style morphs aren't necessary, although I do like to have a few options myself, even with very short hair. I do factor that in when I'm trying to decide whether to buy or not - together with the price, and how much I need that style of hair.
Does City Dove adjust automatically to clothing? Is it always in a good place? Does it automatically hang with gravity when you put your character into various poses? If so, it should say so in the advert. It looks gorgeous, and if it were $1.99, I'd buy it. But since it's info. tells me that it's not very versatile, I wouldn't dig into my tight budget to get it at a higher price - unless I had an important portrait project where I didn't need my character to do anything but look pretty (but I never do those), and City Dove was the PERFECT style for it.
Of course, it's perfectly okay for Neftis to offer any product and any deal, and each person can evaluate the product according to preferences, needs, and budget. But there's a danger in offering such a bare-bones product when you have many customer-satisfying, versatile products, and that is this: customers who happen to buy the non-versatile products - say "City Dove" and "Cody Hair" - as their first purchases from this PA may conclude that he or she creates nothing but morphless hair. Avoidance of anything by that PA might be the result.
Which is why I wanted to chime in and say that Neftis is one of my favourite hair creators, and this morphlessness is not the usual!
CityDove does not automatically adjust for clothing or positioning. It's basically static in the position on the promos. It suffers SEVERELY if the neck/head/collar is bent or twisted more than very slightly, including a bit that sticks out very unnaturally. I picked it up during a store sale because it was pretty much EXACTLY what I needed for a particular character, and at that point my experience with Neftis' Gen 4 hairs meant I assumed it did come with morphs - actually, my experience with hairs in general suggested it would at least have some adjustment morphs for positioning if nothing else. I found that I could use dformers to fix the issue and achieve some styling, but it often still needed post work clean up with the liquify brush. I think I have some screenshots demonstrating the issues but I'll have to check when I get home since they'd be on my external.
I agree that it's less necessary and more a bonus with something as short as Cody hair, but I thought it was pretty terrible in hair that long which WOULD move alot with the character. I'm definitely wary of Neftis' products now, and it soured my previously positive opinion of their stuff quite a lot. I can see where it could be left out of short hair, but leaving them out of long hair seemed rather lazy and had a significant impact on the hair quality.
CityDove does not automatically adjust for clothing or positioning. It's basically static in the position on the promos. It suffers SEVERELY if the neck/head/collar is bent or twisted more than very slightly, including a bit that sticks out very unnaturally. I picked it up during a store sale because it was pretty much EXACTLY what I needed for a particular character, and at that point my experience with Neftis' Gen 4 hairs meant I assumed it did come with morphs - actually, my experience with hairs in general suggested it would at least have some adjustment morphs for positioning if nothing else. I found that I could use dformers to fix the issue and achieve some styling, but it often still needed post work clean up with the liquify brush. I think I have some screenshots demonstrating the issues but I'll have to check when I get home since they'd be on my external.
I agree that it's less necessary and more a bonus with something as short as Cody hair, but I thought it was pretty terrible in hair that long which WOULD move alot with the character. I'm definitely wary of Neftis' products now, and it soured my previously positive opinion of their stuff quite a lot. I can see where it could be left out of short hair, but leaving them out of long hair seemed rather lazy and had a significant impact on the hair quality.
Yeah... wow. That makes the hair pretty useless. It's strange on 2 counts, that Neftis would want to sell something so below his/her usual standard and that DAZ would approve it. Long hair without any kind of helpful morphs, not even for adjustment, is completely foreign to the usual standards of both Neftis and DAZ 3D. I'm baffled and astounded.
Even most people who give away free hair on ShareCG give morphs to their long hair.
Greetings,
CityDove is a Genesis/Genesis 2 version of the Angelissa hair set as far as I can tell. Except with a terribly chunky conversion, and only 3 morphs. That said, even Angelissa, like most Neftis' hair that I've seen, only has a few basic morphs. Mostly fitting morphs (less relevant with Genesis-based models, so reasonably omitted in CityDove), the wind and bounce (which CityDove has somewhat) and a handful of 'adjustment' morphs which barely move the hair at all, and a very few bend morphs which are a painful loss.It's fairly similar to what I'd expect from a first-generation auto-fit of a V4 hair, losing the morphs entirely and then having a few added back manually. Most problematic is the jagged 'S' of the back hair which really shouts 'auto-generated conversion' and not hand-sculpted, and is clearly visible in the last CityDove promo. Actually I saw the sharply twisted polys of the front ends of the hair, and stayed away at first, but it went on some deeply discounted sale, and I picked it up hoping it would render fine in standalone. I don't think I've really used it, though...it's never quite the right hair.
I've gotta stop buying stuff that just...looks kinda wrong. That'd cut down my expenditures a lot. :)
-- Morgan
Well someone could create some morphs for them, then?