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Comments
Here is a Ice I made with it.
Thanks for that demonstration! Epileptic looks like it's the closest to that water-based promotional image...
Interesting that Phantom seems much the same as the spectral effect in pwGhost, but that's thankfully not the only one in that.
There is actually one vendor who's making some ice and water-based shaders and, with some to-and-fro between us in private messages, they adapted one to have an amazingly life-like distortion effect. It'll be interesting to see how far they've progressed with it soon. What I've seen, so far, was impressive.
EDIT: I like that ice render! Very effective!
The teeth and inner mouth already have their own material groups -don't apply the shader to those, leave them at the default and you will be able to hide them - though you'll need to keep the figure's mouth closed then..
The teeth and inner mouth already have their own material groups -don't apply the shader to those, leave them at the default and you will be able to hide them - though you'll need to keep the figure's mouth closed then..
Yes, KyotoKid. Richard has said what I was trying to say in another way.
...bugger, I have that as well, looks like I never installed it on the new system.
Indeed that is what I am looking for myself.
...nice, did you use Flink's Water for the pool?
LOL!! I just noticed how many ways there are to Skin this Cat so to speak. We all seem to have a different Idea and way to get there.
Maybe with a spoon?
Tofusan's Glass shader with absorption is a good starting point if you want to use 3delight Engine inside DS http://www.sharecg.com/v/70879/browse/21/DAZ-Studio/Realistic-Glass-Shader-with-Absorption?interstitial_displayed=Yes
As it was made with Shader mixer, you can easily customize it and eventually add ripples through displacement
Here is the final result I came up with for this challenge.
Title: The Water Queen
Looks fascinating!