Morph limits?

BurpeeBurpee Posts: 152
edited December 1969 in Daz Studio Discussion

I added all my morphs to my figure and in settings I set -1 min and 1 max but when I test the dials they don't stop at 1 or -1. Easy way to make this behave?

Also, when I make props I use Object Extractor to remove the object information from the pp2 file. Do CR2s have the same need or is this just a prop thing?

Comments

  • Cayman StudiosCayman Studios Posts: 1,136
    edited December 1969

    Burpee said:
    I added all my morphs to my figure and in settings I set -1 min and 1 max but when I test the dials they don't stop at 1 or -1. Easy way to make this behave?

    ...

    You have to make sure the "Use Limits" box is ticked.

  • DZ_jaredDZ_jared Posts: 1,316
    edited December 1969

    Here's a screen shot.

    Use_Limits.png
    545 x 414 - 34K
  • BejaymacBejaymac Posts: 1,897
    edited April 2014

    Burpee said:
    I added all my morphs to my figure and in settings I set -1 min and 1 max but when I test the dials they don't stop at 1 or -1. Easy way to make this behave?

    Also, when I make props I use Object Extractor to remove the object information from the pp2 file. Do CR2s have the same need or is this just a prop thing?


    I get the feeling this thread is probably in the wrong forum, as the DS PP2 exporter script doesn't embed the mesh in the PP2, it creates a separate OBJ (unless it's been updated recently), and to answer your question, yes it's usually just a "prop thing", but you can find embedded mesh in a CR2, but it's usually because a prop was parented to a figure when the figure was saved back to the figure library.
    Post edited by Bejaymac on
Sign In or Register to comment.