Modular Hair Add Ons
MoonCraft3D
Posts: 379
Would someone PLEASE create and make a modular hair add on product?
It would include things like braids, strands of hair, and more. These would be stand-alone models that could be added to existing hair models to give them new looks.
Here is a zbrush item I recently saw that does a good job illustrating the concept roughly.
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Post edited by MoonCraft3D on
Comments
I'd love an updated version of this: https://www.daz3d.com/hairdresser-modular-hair . Either fibermesh, dForce/SBH, or thicker sections of transmapped hair. (The original version, which I parent, doesn't look as good with the newer hairs.)
Braids with bones would be good too, so we could pose them however we want.
Oh an update version of something like that would be pretty nice for sure. I imagine the big need would be with transmapped hair, since that's what most existing hair products out there are. Fibremesh is probably not such a great candidate, as that seems to be more of a thing for shorter hairs.
The original is transmapped but in the thin Pre-Genesis 1 way. I'd love for an updated version to include the pieces in various resolutions, like how this hair product, for example, https://www.daz3d.com/d4m-mercy-hair-for-genesis-3-female-s to optimize the size of whatever scene you're going to render, because these modular hairs are going to add up, depending on how many you use.
That would get my bucks!
There is this Mega updo hair set. It doesn't have braids or tails. but it's a start.
The more modular content the better - having the power to really customize our designs is a money maker