How can you add parameters for texturing?

kurthurtkurthurt Posts: 0
edited December 1969 in Technical Help (nuts n bolts)

I'm using the Udine hair and I want to retexture the headband to use the floral5 print from fabricator. As somewhat expected, the print is distorted a bit and needs to be tiled correctly,

The problem is that for the headband for Udine hair, the horizontal & vertical tiles & offset parameters are missing. How can they be added?

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited May 2014

    If you go here to the Product Page : http://www.daz3d.com/udane-hair

    Go to the Resource Files tab, and download the texture templates, you can then go into Photoshop or similar, and redo the texture to the way you want it.

    EDIT:

    I just checked these templates, and the Hair Band is separate for both lots (Gen and Gen2) so it should be easy enough to do.

    Post edited by JimmyC_2009 on
  • JaderailJaderail Posts: 0
    edited December 1969

    Just apply any Tiling Shader such as the Fabricator ones and then Adjust the Tiling in the Surfaces tab. It will be there even if no numbers is set for it on apply.

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