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Comments
I love them!
@Sevrin, both are very nice. I feel so intimidated by the ladies. And your skill. Great work.
These are both wonderful renders! Great lighting, and love all the details. I need that clutch purse in the second render for my collection...
Please help me with this, I bought this set: https://www.daz3d.com/fancy-cocktails-wearable-poses-for-genesis-8-female yesterday and I just tried to use the one of the full poses, I used the "Wearables Prep pose use first" first and then tried the first pose and the coctail snaps into the hands but my G8 custom character remains unposed, completly unposed, ABSOLUTLY nothing happens other than the cocktail snapping into the hands . I am not a happy customer right now, I was looking forward so much using the set, I bought the bundle and now the poses doesn't work . Can't see what I did wrong, I chose the use first thing first, and then the pose.
Edit: I'm using Daz Studio 4.10, could it be that it only works in 4.11 or 4.12? I would be really disapointed if I can't use the poses .
Edit 2: I just tried the poses in Daz Studio 4.12 just to see if that's the problem, but no, it doesn't work there either. I tried with G8 female base with no morphs aplied in 4.12, still doesn't work.
Load G8F, and with her selected, click any Full pose preset. Does that work?
I have tried loading just G8f, clicked the "Wearables Prep pose use first" and then the pose in 4.12 (thinking that the problem was perhaps me using 4.10) but no luck. I just tried in a newly started 4.10 with G8f and now it works. If this only works on G8 base female it should clearly state so, if so this pose set is worthless to me, I want to use my custom character. How many uses the base female only as she is??
Replied with a screenshot in your other thread.
https://www.daz3d.com/forums/post/quote/428576/Comment_5910851
I wrote more about my problem here: https://www.daz3d.com/forums/discussion/428576/error-with-fancy-cocktails-wearable-poses-for-genesis-8-female#latest. I need answears what I did wrong, how to get these poses to work without having to load a G8f base and dial in the custom character every time.
Just for the record, I used a character preset by Maddelirium for my test, not a base G8F figure, so it's probably got something to do with what happened before you applied the pose.
I did what it said, applied the "Wearables Prep pose use first" first and then the pose. I can't understand what I could possibly have done to mess up the scene so it can't be used with those poses. If there is a way to mess up a scene/character to not be able to use certain poses I need to know what it is so I can avoid it in the future.
I didn't use the Wearables Prep pose use first. Maybe try without doing that?
Hi tombraider4ever, I replied in your other thread. Try zeroing out your character's pose before applying the wearable pose, and let's see what happens.
Thanks, I will try that.
The (Gun) Moll
Changed her stance and left arm a little, and Underbelly's pose is from the 50 Advanced Seated Poses set.
What I love about this set is that it's an ideal contemporary setting for when you want to pose a beautiful character in beautiful clothes with beautiful hair.
This is very nice Esha...good work!
I'm late to the party, so I need two drinks!
Greedy but very nice! Is the headlamp the light source?
No, but I can see why you would think that. The auto headlamp is set to Never. It is just using whatever lighting was loaded by the Cocktail Bar Vignette Tropical. It has several ghost lights and the default ruins HDRI.
I tried another one with the same young woman. She has since died her hair and changed the color of her dress and shoes. While in the dressing room, she gussied up with a necklace and boa. She picked up some new drinks and it looks like she's finished a couple already. Time has passed (those drinks take forever to render...) and the lighting has changed (I reduced the intensity of the HDRI, rotated it a little, and played with the tone mapping. I didn't change any of the included ghost lights.)
That's a nice alternative, love the extra glasses on the table.
I'm still not convinced with the lighting Don't get me wrong, we all have different ideas and ways to render. Would you mind if I render my take?
No, I wouldn't mind at all. If you find that I am doing something wrong, I'd be happy to find out about it.
Yeah, I love the set, but the lighting was more food court than bar/lounge imo.
I think the problem is that the product doesn't come with render settings. When you load one of the bar sets, it loads props and lights, but you still have the default HDRI (or whatever your default scene load is). That HDRI can overwhelm the scene lights, especially if it is rotated by default like in my default scene load.
The Ruins HDRI is an outdoor light, really. If you have any of Adam Thwaits' more recent characters (CS46 or newer), I think they come with simple lighting HDRI's - three light spots in a black/single coloured environment and give a bit better impression of being inside a building.
Having said all that, I honestly think the bar shown could well be a veranda type bar with outdoor lighting from the open front. The only improvement I can think of to simulate that idea might be to put a plane above the scene and out of shot to provide the shade that a veranda might produce. Not sure I could stand if I'd had that number of drinks, so to be more realistic for me would be to have the character crumpled in a corner barely concious and not - as she is - standing and looking only slightly squiffy.
Regards,
Richard
I don't think that you are doing anything wrong. It is just when I saw it, my first thought was headlamp. As for daylight, the shadows on the ground doesn't seem to correspond with the amount of light. The set itself is a bit tricky, is it on the veranda, or a bar. Anyway, here are my takes.
I can't take you anywhere
I did 2 renders: daytime and night. Instead of using an HDRI, I used the Sun\Sky, set it to 6.30pm and tweaked the tonemapping settings.
The night one was a little bit more work. I duplicated the corner, inverted the copy to create the opposite corner. I then duplicated both and rotated it to create the opposite wall. Now the scene is enclosed by walls so that the light doesn't escape and there is light from all directions. Finally I changed the ghost lights temps, as the default is 6500 and I changed to to 3000 (Restaurant or commercial ambient lighting standard).