How to save material preset map but not color

barbultbarbult Posts: 23,932
edited December 1969 in The Commons

How can I save a material preset in DS 4.6.2.120 that saves the diffuse channel image map (JPEG file) without changing the RGB color value?

I attached a screen shot. I want my saved material preset to specify the image to be loaded into the channel (the circled part) but not the RGB color (the crossed out part). I want the RGB value of the diffuse channel to not change when I later apply my saved preset.

Capture.PNG
407 x 102 - 8K

Comments

  • MattymanxMattymanx Posts: 6,898
    edited December 1969

    I tried doing the same and could not find a way using the DS prests.

    However, MatPoseEdit 4 will allow you to make a PZ2 file that only contains certain info, including just the diffuse map

    http://www.mediafire.com/download/6u9r8cw8bp264eg/MAT_Pose_Edit_BETA4_2.zip

    In case you dont know, in MPE you double click to disable or enable certain fields.

  • barbultbarbult Posts: 23,932
    edited December 1969

    Interesting. What I'm trying to do is convert just such a pz2 material file to duf to use on Genesis 2.

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