"Error during rendering" - DS 4.6
Just recently I've been getting an "error during rendering" message when I try to render in DS 4.6
I've looked at the log file but I can't figure out what the error is or why it is happening. I DID notice tho, that all times I've got it, I've been using Giselle 6. I have no idea if it's something on her that is causing it or what.
Excerpt from log file:
Loaded file: DAZ Big Cat 2.duf
Loaded image DBC_lion_body_M.jpg
Loaded image DBC_claws_M.jpg
Loaded image DBC_brown_eyes_M.jpg
Loaded image DBC_lion_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_mouth_tongue_M.jpg
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{cef63516-80e6-4c92-9e72-077795333164}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{cef63516-80e6-4c92-9e72-077795333164}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{3511f24e-ac0b-4d0d-aa73-350a26fbc59f}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{cef63516-80e6-4c92-9e72-077795333164}/shader_Displacement.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{13b32924-285a-422f-8d0b-e2540d70418d}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{62c6db84-f258-44eb-9421-e985f476d437}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{9c6b28c3-6091-4311-9b9b-b383bfc8d608}/shader_Displacement.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{64ae42d0-116a-4a8f-bf47-75b395e7b813}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{9c6b28c3-6091-4311-9b9b-b383bfc8d608}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{b594f022-86ad-418d-989d-613a2414b7bd}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{159524f5-d04d-4c26-ad5a-7782af3e8ef5}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{51902c15-292d-4caf-89b8-3d3a1fe7eebe}/shader_Surface.sdl...
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_lion_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_teeth_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_brown_eyes_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_pads_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_claws_M.jpg
File loaded in 0 min 0.4 sec.
Loaded file: Fur.duf
Loaded image DBC_Lionsff.jpg
Loaded image DBC_FaceFurtr.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_body_B.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_Lionsff.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_FaceFurtr.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_lion_body_M.jpg
File loaded in 0 min 0.1 sec.
Loaded file: MAT Tiger.duf
Loaded image DBC_tiger_body_M.jpg
Loaded image DBC_green_yellow_eyes_M.jpg
Loaded image DBC_tiger_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_green_yellow_eyes_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_tiger_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_tiger_body_M.jpg
File loaded in 0 min 0.0 sec.
Loaded file: MAT Fur Tiger.duf
Loaded image DBC_TigerHeadFur.jpg
Loaded image DBC_TigerHeadFurTR.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_TigerHeadFur.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_TigerHeadFurTR.jpg
File loaded in 0 min 0.0 sec.
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrPawHindBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrTarsalsBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrThighBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrThighBFrThighSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlPawHindBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlTarsalsBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlThighBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMHeadBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck2BB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck2SSR.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck2BBSSR.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck1BF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlPawFrntBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCarpalsBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrBBlForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrBBSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBBlShldrSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBBlShldrBBSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBBlShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrPawFrntBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrCarpalsBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrShldrBBrForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrCollarBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrCollarBBrShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMChestBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMChestTwistR.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMAbd2BB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMAbd1BB.dsf
Loaded file: 02 Wary.duf
OpenGL error while drawing to the viewport: invalid value
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerRShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerRPawBBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerN1BF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerLThighBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerLShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerLPawBBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerChestBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerAbd1BB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: FBMTiger.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PHMChinFurShorter.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PHMCheekFurGrow.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: FBMTiger.dsf
Loaded image FBMBambi.png
Loaded image FBMBambi.png
Loaded image FBMGiselle.png
Loaded image FBMGiselle.png
Loaded image FBMIridessa.png
Loaded image FBMIridessa.png
Loaded image LY_Lumikki_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image FBMZyra.png
Loaded image FBMZyra.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image FBMGiselle.png
Loaded image FBMGiselle.png
Loaded image FBMIridessa.png
Loaded image FBMIridessa.png
Loaded image LY_Lumikki_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image FBMZyra.png
Loaded image FBMZyra.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image FBMZyra.png
Loaded image FBMZyra.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
File loaded in 0 min 0.1 sec.
Loaded file: Eruanna AOIBL_Light.duf
File loaded in 0 min 0.0 sec.
Loaded file: +Eyes 02.duf
Loaded image TigerlilyEyes2.jpg
Ran tdlmake on image E:/My Library/Runtime/textures/DeviousDolls/Tigerlily/TigerlilyEyes2.jpg
Rendering image
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{3c810869-eb71-4b3d-9391-f520adcbeacb}/shader_Surface.sdl...
Total Rendering Time: 3.78 seconds
I'm curious about the parts I highlighted in RED. Why are they showing up if I haven't used those particular characters?
Comments
what's even more curious is that if I saVe the scene AFTER i get the error message, close DS, restart DS, open the scene, and then render...it works perfectly. No error message. *confused*
The red parts are the png loaders because you looked under certain tabs under shaping. All those png images you see under Actor/Full Body, or under Actor/Head etc :) You scroll past them they 'load' as it were.
The red parts are the png loaders because you looked under certain tabs under shaping. All those png images you see under Actor/Full Body, or under Actor/Head etc :) You scroll past them they 'load' as it were.
aha!!! thank you! That had been driving me nuts! :D