"Error during rendering" - DS 4.6

jakibluejakiblue Posts: 7,281
edited May 2014 in The Commons

Just recently I've been getting an "error during rendering" message when I try to render in DS 4.6

I've looked at the log file but I can't figure out what the error is or why it is happening. I DID notice tho, that all times I've got it, I've been using Giselle 6. I have no idea if it's something on her that is causing it or what.

Excerpt from log file:

Loaded file: DAZ Big Cat 2.duf
Loaded image DBC_lion_body_M.jpg
Loaded image DBC_claws_M.jpg
Loaded image DBC_brown_eyes_M.jpg
Loaded image DBC_lion_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_mouth_tongue_M.jpg
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{cef63516-80e6-4c92-9e72-077795333164}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{cef63516-80e6-4c92-9e72-077795333164}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{3511f24e-ac0b-4d0d-aa73-350a26fbc59f}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{cef63516-80e6-4c92-9e72-077795333164}/shader_Displacement.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{13b32924-285a-422f-8d0b-e2540d70418d}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{62c6db84-f258-44eb-9421-e985f476d437}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{9c6b28c3-6091-4311-9b9b-b383bfc8d608}/shader_Displacement.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{64ae42d0-116a-4a8f-bf47-75b395e7b813}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{9c6b28c3-6091-4311-9b9b-b383bfc8d608}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{b594f022-86ad-418d-989d-613a2414b7bd}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{159524f5-d04d-4c26-ad5a-7782af3e8ef5}/shader_Surface.sdl...
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{51902c15-292d-4caf-89b8-3d3a1fe7eebe}/shader_Surface.sdl...
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_lion_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_teeth_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_brown_eyes_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_pads_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_claws_M.jpg
File loaded in 0 min 0.4 sec.
Loaded file: Fur.duf
Loaded image DBC_Lionsff.jpg
Loaded image DBC_FaceFurtr.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_body_B.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_Lionsff.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_FaceFurtr.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_lion_body_M.jpg
File loaded in 0 min 0.1 sec.
Loaded file: MAT Tiger.duf
Loaded image DBC_tiger_body_M.jpg
Loaded image DBC_green_yellow_eyes_M.jpg
Loaded image DBC_tiger_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_green_yellow_eyes_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_tiger_lips_M.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_tiger_body_M.jpg
File loaded in 0 min 0.0 sec.
Loaded file: MAT Fur Tiger.duf
Loaded image DBC_TigerHeadFur.jpg
Loaded image DBC_TigerHeadFurTR.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_TigerHeadFur.jpg
Ran tdlmake on image E:/My Library/Runtime/Textures/DAZ/BigCat2/DBC_TigerHeadFurTR.jpg
File loaded in 0 min 0.0 sec.
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrPawHindBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrTarsalsBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrThighBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrThighBFrThighSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlPawHindBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlTarsalsBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlThighBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMHeadBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck2BB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck2SSR.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck2BBSSR.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMNeck1BF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlPawFrntBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCarpalsBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrBBlForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlShldrBBSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBBlShldrSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBBlShldrBBSSOut.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMlCollarBBlShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrPawFrntBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrCarpalsBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrShldrBBrForeArmBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrCollarBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMrCollarBBrShldrBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMChestBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMChestTwistR.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMAbd2BB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMAbd1BB.dsf
Loaded file: 02 Wary.duf
OpenGL error while drawing to the viewport: invalid value
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerRShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerRPawBBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerN1BF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerLThighBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerLShinBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerLPawBBB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerChestBF.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: JCMTigerAbd1BB.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: FBMTiger.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PHMChinFurShorter.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: PHMCheekFurGrow.dsf
Loaded Morph Deltas in 0 min 0.0 sec.
Loaded file: FBMTiger.dsf
Loaded image FBMBambi.png
Loaded image FBMBambi.png
Loaded image FBMGiselle.png
Loaded image FBMGiselle.png
Loaded image FBMIridessa.png
Loaded image FBMIridessa.png
Loaded image LY_Lumikki_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image FBMZyra.png
Loaded image FBMZyra.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image FBMGiselle.png
Loaded image FBMGiselle.png
Loaded image FBMIridessa.png
Loaded image FBMIridessa.png
Loaded image LY_Lumikki_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image FBMZyra.png
Loaded image FBMZyra.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image LY_Lumikki_Body.png
Loaded image FBMZyra.png
Loaded image FBMZyra.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBody.png
Loaded image DD_ElleBodyC.png
Loaded image DD_ElleBodyC.png
Loaded image FBMLily.png
Loaded image FBMLily.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body.png
Loaded image Kari-Body_No_Nip.png
Loaded image Kari-Body_No_Nip.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png
Loaded image LYMallory_Body.png

File loaded in 0 min 0.1 sec.
Loaded file: Eruanna AOIBL_Light.duf
File loaded in 0 min 0.0 sec.
Loaded file: +Eyes 02.duf
Loaded image TigerlilyEyes2.jpg
Ran tdlmake on image E:/My Library/Runtime/textures/DeviousDolls/Tigerlily/TigerlilyEyes2.jpg
Rendering image
Compiled C:/Users/Owner/AppData/Roaming/DAZ 3D/Studio4/shaders/brickyard/{3c810869-eb71-4b3d-9391-f520adcbeacb}/shader_Surface.sdl...
Total Rendering Time: 3.78 seconds


I'm curious about the parts I highlighted in RED. Why are they showing up if I haven't used those particular characters?

Post edited by jakiblue on

Comments

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    what's even more curious is that if I saVe the scene AFTER i get the error message, close DS, restart DS, open the scene, and then render...it works perfectly. No error message. *confused*

  • JessaiiJessaii Posts: 845
    edited December 1969

    jakiblue said:

    I'm curious about the parts I highlighted in RED. Why are they showing up if I haven't used those particular characters?

    The red parts are the png loaders because you looked under certain tabs under shaping. All those png images you see under Actor/Full Body, or under Actor/Head etc :) You scroll past them they 'load' as it were.

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    Silver said:
    jakiblue said:

    I'm curious about the parts I highlighted in RED. Why are they showing up if I haven't used those particular characters?

    The red parts are the png loaders because you looked under certain tabs under shaping. All those png images you see under Actor/Full Body, or under Actor/Head etc :) You scroll past them they 'load' as it were.

    aha!!! thank you! That had been driving me nuts! :D

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