Warthog Head on human body

wjdevilwjdevil Posts: 0
edited December 1969 in The Commons

Hi there,
I am new to this software, did not play with that too much, and i was wondering how difficult is it to manipulate those characters here.
What i was trying to do is to put a warthog/ boar/ wild-hog head on a human body riding/ sitting on motorcycle. maybe holding something in one hand (beer). I have no problem paying little for help, or maybe there is a model like this somewhere? Maybe somebody wants to make one like that and put it up for sale?
Is there any tutorials that would help me with that?

Thanks

Comments

  • cecilia.robinsoncecilia.robinson Posts: 2,208
    edited December 1969

    As far as I know, there are no warthog morphs (a pity indeed... :(). But Genesis Evolution Morphs Bundle combined with Genesis Creature Creator Bundle may help you start. If you'd like to create the morph on your own, Blender or Hexagon should be affordable.

  • pwiecekpwiecek Posts: 1,577
    edited May 2014

    I didn't see one here

    http://philosophersegg.com/index.php?main_page=products_new

    but I didn't look thoroughly. There may be something you can adapt or maybe they do requests.

    Also not a warthog but possibly adaptable:

    http://www.renderosity.com/mod/bcs/frankie/77108/

    Post edited by pwiecek on
  • Dream CutterDream Cutter Posts: 1,222
    edited May 2014

    He will do it > http://www.daz3d.com/raw-bacon
    iClone figures allow for "geografting". However in DAZ Studio with genisis based figures you can apply shape morphs made from one figure to another of the same generation. Similarly you can re-apply UV sets to other figures. Experimentation by applying to specific body groups may achieve the results you are after.

    Post edited by Dream Cutter on
  • LycanthropeXLycanthropeX Posts: 2,287
    edited December 1969

    an easy way to do it is to render the head of one figure, and the body of another, then combine the 2 renders in a 2D ap

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