Constraints Do Not Work.

msolomonmsolomon Posts: 209
edited December 1969 in Carrara Discussion

Hello everyone. I have a strange problem in 8.5. I just finished rigging a newly built character and tried to apply constraints to the bones. The constraints simply do not work. I tried the different types and they just do nothing. Has any one encountered this problem?

Comments

  • msolomonmsolomon Posts: 209
    edited May 2014

    I think I figured it out. I forgot I was trying to use an old rig from an old character with a much newer version of Carrara. I just made a simple rig in 8.5 and the constraints worked just fine. I thought an old Carrara rig would work in the the newer Carrara but it didn't. The meshes and textures still work but I will have to re-rig my old characters in 8.5. Not a show stopper but still a royal pain.

    Post edited by msolomon on
  • DiomedeDiomede Posts: 15,125
    edited December 1969

    MSolomon said:
    Hello everyone. I have a strange problem in 8.5. I just finished rigging a newly built character and tried to apply constraints to the bones. The constraints simply do not work. I tried the different types and they just do nothing. Has any one encountered this problem?

    I have been able to set constraints for bones successfully in C8.5, but I have only tried a small subset of all the possible constraint types.

    There are a number of constraint settings. I have only used limited for a ball axis. I have had success when I select the bone in the assembly room, go to the motion tab, then the constraint submenu, then I have chosen the "ball joint" for constraint type, then I have chosen "limited" for each axis, and then set the range of permissible movement with the dots on the circles.

    That works for me.

    .

    1_constraints_2.jpg
    651 x 401 - 200K
  • wetcircuitwetcircuit Posts: 0
    edited May 2014

    sorry, misunderstood

    Post edited by wetcircuit on
  • DiomedeDiomede Posts: 15,125
    edited December 1969

    MSolomon said:
    I think I figured it out. I forgot I was trying to use an old rig from an old character with a much newer version of Carrara. I just made a simple rig in 8.5 and the constraints worked just fine. I thought an old Carrara rig would work in the the newer Carrara but it didn't.

    Glad you already got it worked out.

  • msolomonmsolomon Posts: 209
    edited May 2014

    sorry, misunderstood

    I believe it was 7.2.

    Post edited by msolomon on
  • msolomonmsolomon Posts: 209
    edited December 1969

    diomede64 said:
    MSolomon said:
    Hello everyone. I have a strange problem in 8.5. I just finished rigging a newly built character and tried to apply constraints to the bones. The constraints simply do not work. I tried the different types and they just do nothing. Has any one encountered this problem?

    I have been able to set constraints for bones successfully in C8.5, but I have only tried a small subset of all the possible constraint types.

    There are a number of constraint settings. I have only used limited for a ball axis. I have had success when I select the bone in the assembly room, go to the motion tab, then the constraint submenu, then I have chosen the "ball joint" for constraint type, then I have chosen "limited" for each axis, and then set the range of permissible movement with the dots on the circles.

    That works for me.

    .
    Thanks diomede64,

    I've been setting constraints for my custom character for a while but this is my 1st time trying to take a short cut and use an old rig. The constraints acted as if the rig wasn't there.

  • msolomonmsolomon Posts: 209
    edited December 1969

    I figured a work around. It seems models and riging from 7.2 do not respond to 8.5 constraints. I believe the problem rests in the file itself. So I created a new file, imported the old Carrara file into the new 8.5 document and the original constraints worked fine.

    Hours of tedium averted.:lol:

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