How do I convert M4 textures to V4?
synjodeonecros_713fac22a6
Posts: 32
I want to use a series of M4-exclusive textures with V4, but I can't seem to find any way of doing so. I have TextureConverter 2, but it doesn't seem to do anything when I convert M4 to V4. Is there a way I can do this, or am I out of luck?
Comments
TC22 should work -- what problem are you having?
What application/version are you using?
I'm using Poser Pro 2014 (got it during a splurge), on a Windows 7 Ultimate-powered computer. The issue I'm having is that no files show up in any of the directories I list the converted files to be saved to; it says they're converted, but nothing shows up.
2.0.0 is the version I'm using of Texture Converter 2.
Where are you saving them to?
Saved them to a new folder, just in case. It doesn't matter, anyway; turns out that my version glitched on its transfer to my new computer, like my old Poser program, so I had to redownload the file entirely, and now it works. Thanks for the help.
Do you have both the Michael 4 and Victoria 4 plug-ins? You can, by the way, do this for free using DAZ Studio's Map Transfer tool since the free Genesis has the Michael 4 and Victoria 4 UVs, though you would then have to apply the converted textures in Poser by using the Material room.
I've never been good with figuring out Daz Studio, and yes, I did have the plugins. As I said, the version I had must've gotten corrupted during the transfer to my new computer, like my older Poser version did. I got the problem solved, now, so thanks for the help.
The simplest way is to use Vittorio 4.2 http://www.daz3d.com/vittorio-4-2
One of the CR2s you get is a V4 with M4 mapping that's compatible with both V4 and M4 morph injections.
Also, just in case you want to go the other way and use V4 maps on M4, there's M4 Enhanced/Mina: http://www.daz3d.com/m4-enhanced-mina-for-m4
Both are completely compatible with Poser w/o using DS.