Ok,,, now I am almost understand about UserData_1.dsx (but can not tell all detail,,)
then I can confirm , it can not keep my modify about Daz offered Assets.
it I Overwrite DAZ product_data.dsx. and import it.
But the UserData_1.dsx often remain some data too,, untill I unsintall the Assets file.
(Asset name , and comaptiblity, I think)
if I want to delete such data,, you need to uninstall the files once,
then run DS, and export user_data.dsx,
even though I delete "installed meta data",, in Content Library>product,
some assets discribe remained in there.
I could not delete the Assets name,from UserData_1.dsx,, Untill I uninstall Amaari files.
even though I delte all comaptiblity with, base ,etc from Poser Format directly.
So that some user may think,, when export User_data.dsx,, it should be record
all our modify.
Anyway,, Now in my Postgre Sql CMS,, there is "ammari " product, with all meta-data.
all scene ID correct (actually most of my product data, all setted correctly about scene ID already,,)
(I tested for checking, about UserData_dsx ,,, so that I needed to tweak or delete some compatiblity,, etc,,)
Then Now I export UserData_1.dsx. If my modify should recorded in UserData_dsx. it should keep
all my modify (category , compatiblity base,, etc)
But there is no record about Amaari.. it is good.
but that means,
When I uninstall the product, then try to install,, or when daz versrion up the product ,
and I use DIM, the "DAZ_3D_7169_Amaari" should be installed. again.
And it must overwrite my modifed product.dsx,, then auto install to DB.
I did not run daz studio, but DIM actually install the new dsx.. to DB already.
Then,, even though I import UserData_1.dsx , wiuth override product data option,
it can never return my modify.
But I keep my exported product.dsx , (which have perfectly same name as daz offered)
to differen directory.
then I import it. Now it return all my modify about Amaari, with correct scene IDs,compatiblites
(and Add auto -fitted compatiblity too.)
I again export UserData_dsx. and check it, but there are no record about Amaari too.
My conclusion is,, if I need to modify DAZ offered Product_dsx, after export them,
I must keep copy of the exported Product_dsx, (eg, DAZ_3D_7169_Amaari) in my buck_up directory,
and if DAZ up-date the product, or I need to re-install the product,, and I use DIM ,
I must copy and paste the Product_dsx, and overwrite same name.dsx in runtime/suppor manually.t
then re-import the Product_dsx.
about these case,, UserData_dsx. has no meaning to keep my modify. (Because,, there is no data about Amaari)
Then really thank you,, all who reply this topic,, Now I can solve my firstt question (of this topic) clear.
I just hope DAZ confirm ,or if I have miss understanding,, clear told me,,
but after all,, I was helped by Users to confirm, and given insight to keep my test correclty.
your insight was right,,;-) (there is some unique case,, it remain some-data,, in UserData.dsx
but we shold not think,,
exported UserData_1. must keep our modify ,which I see in daz studio , if you often use ProductData.dsx
and I often had told so,,, then I hoped daz confirm,, but now I can confirm without daz official view.
@willmap
thank you much,, to guide me Haslor,, I seldom check,, members forum,, so that I have never read his topic,
if you do not tell about him
@ Haslor,, really thank you,, to take long time to teach many things about meta-data,,GI too,,
wihtout your help,, I never understand clear about UserData how work,, and which is best way,,
and most forum way to make good product data,.
and may not keep my test ,, may I leave it off, untill understand all.
I am going to produce a series of small video tutorials, targeted to each step, with writen anotated manual in PDF.
I recently have been making changes to it, to do with the Various types of material we now have. 3Delight, Iray, MDL, RDL....
If you are interested I will drop you a beta so you can spot check me.
Haslor
Wow, this would be great I would like to see these videos, I'm doing my own Metadata and any new info would be great. Metadata is a great idea if for your favorite freebies and purchases from other sites, but we do need a way to store our personal metadata is a place that daz wont break everytime they make changes.
I am going to produce a series of small video tutorials, targeted to each step, with writen anotated manual in PDF.
I recently have been making changes to it, to do with the Various types of material we now have. 3Delight, Iray, MDL, RDL....
If you are interested I will drop you a beta so you can spot check me.
Haslor
Wow, this would be great I would like to see these videos, I'm doing my own Metadata and any new info would be great. Metadata is a great idea if for your favorite freebies and purchases from other sites, but we do need a way to store our personal metadata is a place that daz wont break everytime they make changes.
I am going to be doing the voice over for the Videos in the next few weekends and then cut them into the screen captures of the work."
I hope to have them completed before the end of the month.
Comments
Ok,,, now I am almost understand about UserData_1.dsx (but can not tell all detail,,)
then I can confirm , it can not keep my modify about Daz offered Assets.
it I Overwrite DAZ product_data.dsx. and import it.
But the UserData_1.dsx often remain some data too,, untill I unsintall the Assets file.
(Asset name , and comaptiblity, I think)
if I want to delete such data,, you need to uninstall the files once,
then run DS, and export user_data.dsx,
even though I delete "installed meta data",, in Content Library>product,
some assets discribe remained in there.
I could not delete the Assets name,from UserData_1.dsx,, Untill I uninstall Amaari files.
even though I delte all comaptiblity with, base ,etc from Poser Format directly.
So that some user may think,, when export User_data.dsx,, it should be record
all our modify.
Anyway,, Now in my Postgre Sql CMS,, there is "ammari " product, with all meta-data.
all scene ID correct (actually most of my product data, all setted correctly about scene ID already,,)
(I tested for checking, about UserData_dsx ,,, so that I needed to tweak or delete some compatiblity,, etc,,)
Then Now I export UserData_1.dsx. If my modify should recorded in UserData_dsx. it should keep
all my modify (category , compatiblity base,, etc)
But there is no record about Amaari.. it is good.
but that means,
When I uninstall the product, then try to install,, or when daz versrion up the product ,
and I use DIM, the "DAZ_3D_7169_Amaari" should be installed. again.
And it must overwrite my modifed product.dsx,, then auto install to DB.
I did not run daz studio, but DIM actually install the new dsx.. to DB already.
Then,, even though I import UserData_1.dsx , wiuth override product data option,
it can never return my modify.
But I keep my exported product.dsx , (which have perfectly same name as daz offered)
to differen directory.
then I import it. Now it return all my modify about Amaari, with correct scene IDs,compatiblites
(and Add auto -fitted compatiblity too.)
I again export UserData_dsx. and check it, but there are no record about Amaari too.
My conclusion is,, if I need to modify DAZ offered Product_dsx, after export them,
I must keep copy of the exported Product_dsx, (eg, DAZ_3D_7169_Amaari) in my buck_up directory,
and if DAZ up-date the product, or I need to re-install the product,, and I use DIM ,
I must copy and paste the Product_dsx, and overwrite same name.dsx in runtime/suppor manually.t
then re-import the Product_dsx.
about these case,, UserData_dsx. has no meaning to keep my modify. (Because,, there is no data about Amaari)
Then really thank you,, all who reply this topic,, Now I can solve my firstt question (of this topic) clear.
I just hope DAZ confirm ,or if I have miss understanding,, clear told me,,
but after all,, I was helped by Users to confirm, and given insight to keep my test correclty.
@linvanchene ,
your insight was right,,;-) (there is some unique case,, it remain some-data,, in UserData.dsx
but we shold not think,,
exported UserData_1. must keep our modify ,which I see in daz studio , if you often use ProductData.dsx
and I often had told so,,, then I hoped daz confirm,, but now I can confirm without daz official view.
@willmap
thank you much,, to guide me Haslor,, I seldom check,, members forum,, so that I have never read his topic,
if you do not tell about him
@ Haslor,, really thank you,, to take long time to teach many things about meta-data,,GI too,,
wihtout your help,, I never understand clear about UserData how work,, and which is best way,,
and most forum way to make good product data,.
and may not keep my test ,, may I leave it off, untill understand all.
I know this is over due, but you're welcome.
I am going to produce a series of small video tutorials, targeted to each step, with writen anotated manual in PDF.
I recently have been making changes to it, to do with the Various types of material we now have. 3Delight, Iray, MDL, RDL....
If you are interested I will drop you a beta so you can spot check me.
Haslor
Wow, this would be great I would like to see these videos, I'm doing my own Metadata and any new info would be great. Metadata is a great idea if for your favorite freebies and purchases from other sites, but we do need a way to store our personal metadata is a place that daz wont break everytime they make changes.
I am going to be doing the voice over for the Videos in the next few weekends and then cut them into the screen captures of the work."
I hope to have them completed before the end of the month.
I will put the intro up soon for people to see.