skin on Miichaell to Skin on Justin

kanabyte.ronkanabyte.ron Posts: 0
edited December 1969 in The Commons

I am having a hard time figuring out how skin textures work. Please see the image. I wish to have Justin's skin as close to Miichael's skin as possible. It would be nice is Justin didn't have as much body hair though. Any suggestions? BTW it is Michael 6 and Justin is Genesis

skin_colors.jpg
809 x 919 - 220K

Comments

  • SorelSorel Posts: 1,395
    edited December 1969

    I am having a hard time figuring out how skin textures work. Please see the image. I wish to have Justin's skin as close to Miichael's skin as possible. It would be nice is Justin didn't have as much body hair though. Any suggestions? BTW it is Michael 6 and Justin is Genesis

    This is dependent on the skin textures themselves, as well as the shader they use. I think Justin uses ubersurface while M6 uses AoA subsurface shader. You can always apply the AoA shader to Justin in fiddle with the settings to see if you can get it close.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited June 2014

    -edit//removed.. forgot about the mat zone name differences-

    Post edited by Lissa_xyz on
  • kanabyte.ronkanabyte.ron Posts: 0
    edited December 1969

    Sorel said:
    I am having a hard time figuring out how skin textures work. Please see the image. I wish to have Justin's skin as close to Miichael's skin as possible. It would be nice is Justin didn't have as much body hair though. Any suggestions? BTW it is Michael 6 and Justin is Genesis

    This is dependent on the skin textures themselves, as well as the shader they use. I think Justin uses ubersurface while M6 uses AoA subsurface shader. You can always apply the AoA shader to Justin in fiddle with the settings to see if you can get it close.

    Please give me a link or video that explains skin textures, AoA , and ubersurface and how I can manipulate them.

    Thanks

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