Fade transitions in carrara

More2burnMore2burn Posts: 0
edited June 2014 in Carrara Discussion

saw the tut DUDU 000001 did called "Destruction M3" but I'm missing something. I can get objects to disappear in an On/Off fashion using "Visible" but I'm missing a step to make the fade. Anyone know what I'm missing? Thanks in advance.

Post edited by More2burn on

Comments

  • DUDUDUDU Posts: 1,945
    edited December 1969

    More2burn said:
    saw the tut DUDU 000001 did called "Destruction M3" but I'm missing something. I can get objects to disappear in an On/Off fashion using "Visible" but I'm missing a step to make the fade. Anyone know what I'm missing? Thanks in advance.

    I work on the alpha channel in the shader, from 100% to 0%...

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    As DUDU says, you can use a numeric slider in the shader's alpha channel. It can be keyframed.

  • DartanbeckDartanbeck Posts: 21,543
    edited December 1969

    What they're saying is that DUDU was not using the "Visible" check box. Items that have several shader domains will require than you slide down (0 = Off) the Alpha channel for each shader at the same time - or you can offset the timing if that works better for the model in question.

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