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Seeing as the end result is exactly that many of us would want, a single image or animation that looks natural, overriding what DS technology does might actually be a good thing.
True! I was actually more interested in how it made her photorealistic.
I think she looks photographic, not realistic. The part making an image look photographic is probably the easy part of AI as photographs aren't often sharp and accurate.
I wonder how these tools would handle a felinoid face mapped onto the sequentail footage of an otherwise normal person?
Yeah, it all relates to my catgirl fetish. But say, apply a more cat-like face to that sequence of "Star Trek in Darkness" when Kirk was "bedding" two young ladies with tails. They were original intended to be Caitians (like M'Ress from the Filmation cartoon), but the production changed its mind and gave them facial appliances that made them look slightly, oh, I don't know, Cardassian.
Sincerely,
Bill
At least part of the reason that it looks more realistic is that it's being mapped over a face that is asymetrical, but I imagine that the Deep Fake tech uses as much of the original skin surfaces as possible, so not only would there be more subtle variations in specular and translucence, but you also have a natural motion blur, which is something that the DS Iray renderer simply can't do yet.
I wouldn't argue with that. For what it costs, DAZ studio is pretty amazing, but achieving a completely belevable human cg figure is still beyond it's reach... or the reach of all but the most cutting edge levels of technology, for that matter. The Deep Fake stuff works as well as it does because it's putting a tiny cg patch on top of something that's actually a real live captured image rather than trying to build a full figure from the ground up.
This app is greedy, LOL. An ad every single time you do a face swap, and that ad interrupts the face swap process, too. Then it limits how many you can do. And it asks for a monthly subscription fee, not even a one time cost. It is quite excessive...even kind of gross.
But I don't get the fear. Fakes have been around for years, this is nothing new at all. People have Photoshopped famous people into dirty images for years. If somebody wanted to make a nasty propaganda piece, they could, and have. All this does is make it easier.
It is like how all the pics of moon landing were faked, and every single photograph taken in orbit has been deepfaked to show the Earth as a round sphere like object for decades. And that Area 51 incident? Totally deepfaked to look like a weather balloon. Duh, where do you think we got this technology from? We stole it from the aliens, dude!
I think every school kid has created fakes long ago using different photos, magazines, greeting cards and collage methods so what if it's digital fakes now, it's still good for a laugh.
A good percentage of kids have, certainly, but you know who doesn't understand DF technology? Middle aged and older people. There's a huge technical awareness gap out there between people who've learned or simply grown up with tech like photoshop (created in1987, released commercially in 1990, but didn't have the basic features we now take for granted with paths, layers and adjustment layers, etc., until the mid to late 90s) and Joe Blow on the street. How else to explain all the seemingly rational people who keep falling for obviously doctored videos that are acheived by something as simple as speeding/slowing the video frame rate? It's apparently one thing to have some idea that Hollywood can manipulate images and another to grasp the fact that anyone with a smartphone or computer can signifcantly alter the visual and audio content of any clip of video.
The technology has been there and evolving for the past 30+ years, but Joe Blow hasn't needed it at home. I still remember when computers were marketed as a way to "store mother's recipes".
It took the Internet to make the masses interested (in pron) and the social media, before people started finding real use for computers, but still they were/are not interested in the technology and what it could do.
Most people I know, of all ages, use their computer(s) to communicate, store recipes, store financial data, and lots of others things and fact is they didn't at first because the hardware & software wasn't that intuitive, it was arbitrary mostly and extremely expensive.
Now I find the better my computer(s) are at doing what they are designed to do then the less I will have to interact with the computer(s) to accomplish things I need to manage the household and that is much improved and much cheaper. That doesn't count my interaction as a programmer.
Yeah, I kind of see thinks that way too. It just means we need legitimate news sources with real, professional journalism. If you are relying on social media to be informed or some marginal web news site, you are asking to be fooled.
I've been playing around with Swapface and the results are astounding. You can first create a facegen model of a person with generated maps to get an approximate likeness. Then once the image is rendered run it through Swapface and it basically looks like that person - haha! I see now it is also possible to deepfake someone's voice. I did not realize they were that far along already.
https://swapface.org/#/home
+ 1
The Blurst of Times,
Somewhat related, this reminds me of an annectdote I heard at work years ago regarding the videocasette format wars. Technically Betamax was superior to VHS, but what ultimately cinched it for the later was the fact that a lot of p0r& was copied and redistributed in VHS. True? Not sure because it predated my time. But just as hyper real video games are major driving force behind computer tech, same for plain-old libido.
Cheers!
Yep nothing like deep fakes and AI
Seemingly AI-Generated Image of Pentagon Explosion Caused Stock Market to Dip (yahoo.com)
It's pretty cool. Using real people may be unethical, but I don't think there's anything unethical in giving more life to fictional Daz characters using this.