Request: Anatomy for Genesis+
Hello,
Here to bring up a non-mythical animal or being this time,
I had a thought for something recently, and I noticed that we do not have an anatomy thing for Genesis and higher, at least in the store. No bones or muscles (except for Genesis 8) or anything. Just Victoria 4 and Michael 4.
I was going to make a person out of water, with most of his bones or maybe his brain present (like Chaos from Sonic, maybe), and I realized I didnt have a bone structure or anything for it.
I am not sure if it comes with a certain chracter or if it is in the Genesis 8 Starter Pack and I missed it, but I don't seem to see it at the store nor in my list of products I have. If I missed it, please let me know if I already have it or how to get it if I dont. Otherwise, this would be a great idea for a product.
The V4 and M4 ones are here for reference: https://www.daz3d.com/anatomy-starter-bundle
Thank you in advance.
Comments
Have you seen these;
https://www.daz3d.com/midnight-skeleton
https://www.daz3d.com/midnight-skeleton-for-genesis-8-male
Yeah, but it looks more toony than anatomical.
Midnight Skeleton for G8M loads anatomical. It has "expression" morphs in the skull for the reaction effects, but you don't have to use them. I've attached a A-pose render as how it appears normally. It also comes with a variety of texures, including a "wax" texture would be good if you're building a classroom set.
Though, I would aggree having a anatomical organs would be useful similar to https://www.daz3d.com/m4-internal-organs for Geneses 8 would be awesome! Something I can use for some of my projects.
Just use the iray materials
https://www.daz3d.com/iray-materials-for-daz-anatomy
About the muscle, the maps are available for Genesis 8
https://www.daz3d.com/muscle-maps-for-genesis-3-and-8-male
https://www.daz3d.com/muscle-maps-for-genesis-3-and-8-female
I think anatomical skeletons are useless if they aren't derived from the G8F and G8M skeletons. This should let the user apply the same morphs and poses to the skeleton that G8F/G8M characters use too.
Of course, bones are rigid, they shouldn't bend like muscles or anything like, but they should at least have morphs to fit whatever Daz character you have loaded, short, tall, skinny, fat, etc...
They will certainly vary depending on the height of a figure, but overweight is the result of fat not increased bone size.