How to add Wrist Straps (Gen3)
I made two wrist straps in maya for a Gen3 character.
Imported them to daz as obj , they fit perectly..
However applying "Transfer Utility" causes them to change location in the scene. so they apprer floating by the hips..
( moving the arm I can see they are indeed rigged, but just in the wrong place )
Using a morph loader pro with " Reverse Deformations" set to YES will reposition wrist straps . however If I move the arms now they geo warps horriblly into a mess..
Basically my question is.. If I made wrist straps in maya how to I attach them to a gen3 character so when they arms move they move with it and morph accordingly.. its pretty simple but cannot find one video no youtuve that explains this.
Thanks !
Comments
If you are not making it for gen 3 base, then you need to make a fitting clone of your character and fit it to that clone with autofit solution.