What does create those annoying timestamps!?

Hey.
I just wanted to give my camera a little left to right swing to make it into a image series for the room, but then I saw the FIRST TIME in this setting the timeline:
https://i.imgur.com/tbuEGuU.png
↑ See that, I have a Trolley, in a Medical room which is prepared with all the stuff I need and I move it around but I NEVER gave it a timeline key and the timeline just expanded to 150+ frames, WHY... WHY, and how can I stop my Software to do this annoying thing always <_<
Thats why I never uses dforce with timeline, because I have such objects....
Edit: I fixed it with Mccasuals "UnAnimate Total", but the question is still. WHAT does that? I also had a Alcohol bottle on that trolley and it just moved up down over the next 3 frames... for no reason, but only for 3 frames, I never touched the timeline, so what did give it THIS impuls?
Comments
It's something left by the PA before submitting it to the store. I have a couple of products that does that too.
Just delete all the keyframes like you already did and hope for a update from the store.
hmm really :o
You are sadly correct...
it is this set:
https://www.daz3d.com/military-camp-infirmary
I used the trolley, it fitted great my medical room :(
Standalone loaded and voila:
The timeline is overloaded with frames -_-
I fixed it by creating it as new subset loadable thing... but then I tested another prop and... its also there, I am sure the complete Scene preset is like that.
Edit: yepp its the full scene. See attached clip (in zip cuz video file isnt allowed)
Attachment
Oh and thanks for telling it me, solving this mystery!