mesh that cannot be made into clothing

occasionally I get a mesh that cannot be made into a clothing asset

not just with the bridge but my iClone method too

it throws an error with vertices and a series of numbers of them

the Eowyn overdress autofitted from G2F was the latest, the rest of the outfit was fine

I am wondering what causes this and if I can delete the offending polygons with the geometry editor prior to export and where to look

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,302
    edited September 2020

    on a somewhat unrelated but still clothing note

    I noticed I can skin stuff to the figures be it rigged or static mesh

    still not sure of the limitations of this and it seems only be only non player animated meshes

    when parenting you get the dialogue as to which part but you can also skin it to it so it is affected like weighmapped

    Post edited by WendyLuvsCatz on
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