Anyone figure out Geograft Morphs?

In the new bridge, I've been having trouble with geograft prop morphs transferring to UE4, they appear in the morph export selection dialog, but are not editable in UE4. Anyone got any good workarounds?

Comments

  • These should work, they definitely used to.  I'll give it a test.  Ping me if I forget to get back to you after the weekend.

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