Render Mesh

Kendall SearsKendall Sears Posts: 2,995
edited December 1969 in The Commons

OK folks.... I've run into something in DS that I don't know: I need to render the raw Mesh of an item. Either the Lit Mesh with Occlusion or a transparent mesh will work.

Anyone know how to do this? Commercial options are welcome.

Kendall

Comments

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Set viewport to wiremesh and do an OpenGL render?

  • Kendall SearsKendall Sears Posts: 2,995
    edited December 1969

    Set viewport to wiremesh and do an OpenGL render?

    Nice suggestion. :-) Tried it before posting. Still renders the full model surfaces.

    Kendall

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Set viewport to wiremesh and do an OpenGL render?

    Nice suggestion. :-) Tried it before posting. Still renders the full model surfaces.

    Kendall

    Latest version of DS?

  • Kendall SearsKendall Sears Posts: 2,995
    edited December 1969

    Set viewport to wiremesh and do an OpenGL render?

    Nice suggestion. :-) Tried it before posting. Still renders the full model surfaces.

    Kendall

    Latest version of DS?

    Actually. No. I was using it on a machine running DS 4.6.2.120. I'll try it on a more recent version.

    Kendall

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Set viewport to wiremesh and do an OpenGL render?

    Nice suggestion. :-) Tried it before posting. Still renders the full model surfaces.

    Kendall

    Latest version of DS?

    Actually. No. I was using it on a machine running DS 4.6.2.120. I'll try it on a more recent version.

    Kendall

    It should work on 4.6.3.12 or higher.

  • Kendall SearsKendall Sears Posts: 2,995
    edited December 1969

    Set viewport to wiremesh and do an OpenGL render?

    Nice suggestion. :-) Tried it before posting. Still renders the full model surfaces.

    Kendall

    Latest version of DS?

    Actually. No. I was using it on a machine running DS 4.6.2.120. I'll try it on a more recent version.

    Kendall

    4.6.3.52 will do it if the quality is set to 1. Which is not an acceptable solution for this. I need both textured and "meshed" items in the scene. If I'm forced to composite then I'll jump out of DS and use Maya or something. I was hoping to make this a "quicky" for a proposal. Nothing in Maya/3ds is quick.

    Kendall

  • Richard HaseltineRichard Haseltine Posts: 100,765
    edited December 1969

    The traditional approach is to use a high-resolution texture template as a transparency map. I did try experimenting in Shader Mixer a while back (DS3 era, I think) with using the normals or the normal derivatives to spot mesh transitions (would probably work best with smoothing off) but of course that would always fail with boundaries between co-planar polygons and I don't recall getting very good results (I think I managed to get very faint mesh lines, but not to get them really strong).

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    YOu can use the Advanced Ambient light to render an AO image and very quickly too.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,202
    edited December 1969

    buy Poser or Carrara?

  • Kendall SearsKendall Sears Posts: 2,995
    edited December 1969

    buy Poser or Carrara?

    Have both. Was looking for a quick DS solution.

    Kendall

  • Kendall SearsKendall Sears Posts: 2,995
    edited December 1969

    Mattymanx said:
    YOu can use the Advanced Ambient light to render an AO image and very quickly too.

    I have the Advanced Ambient, but I haven't found a way to make it show the mesh. AO is easily done in many ways.

    Kendall

  • millighostmillighost Posts: 261
    edited December 1969

    OK folks.... I've run into something in DS that I don't know: I need to render the raw Mesh of an item. Either the Lit Mesh with Occlusion or a transparent mesh will work.

    Anyone know how to do this? Commercial options are welcome.

    Kendall


    If by "raw mesh" you mean a wireframe, you can try this one:

    https://sites.google.com/site/millighostmix/home/wireframe_script

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