The Pelvis Bone

TimingisEverythingTimingisEverything Posts: 112
edited December 1969 in The Commons

Am I the only one who hates this? Ill admit alittle is fine, but I honestly wish it was not added in purchased poses.

I wish it was more like the Pectorals and played a subtle background role without replacing the hip

Comments

  • RCDescheneRCDeschene Posts: 2,800
    edited July 2014

    I agree. More times than not when I'm trying to make characters of slender shape with smooth detail, especially with females, the pelvis bone often times becomes bothersome to deal with, even with morphs like Hip Bone Volume and Love Handles. Not even Zev0's morphs takes care of it completely!

    Post edited by RCDeschene on
  • Zev0Zev0 Posts: 7,089
    edited July 2014

    edited.

    Post edited by Zev0 on
  • jestmartjestmart Posts: 4,449
    edited December 1969

    I believe the OP is referring to using the Pelvis bone to pose the figure instead of the old way of rotating the Hip. I also hate it but can see how figure makers may think it is better as it doesn't have the gimbal lock issue the old way had.

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    The hip is still there but you cannot select it in the view port with any of the selection tools. You need to go to the Scene tab or use the drop down list in the Parameters tab to select it

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