Scene Analyzer Organizer Simplifier (commercial)

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  • V3DigitimesV3Digitimes Posts: 3,150
    Artini said:

    Great.

    I will check it out, when downloads will become available.

     

    They are not available? is specific to the analyzer or for any product?

  • ArtiniArtini Posts: 9,458
    edited November 2020

    Yesterday was a total disaster with downloading the files.

    I have not noticed any update to your tool, recently.

    Do you have some version number, that one can see in Daz Studio?

    Or where one can see the export option.

    Post edited by Artini on
  • V3DigitimesV3Digitimes Posts: 3,150
    edited November 2020
    Artini said:

    Yesterday was a total disaster with downloading the files.

    I have not noticed any update to your tool, recently.

    Do you have some version number, that one can see in Daz Studio?

    Or where one can see the export option.

    This “Export All Table As CSV” option has been included at the bottom of the list of actions which can be processed on checked items, i.e. at the left of the synthesis table, at the bottom of the “Choose Action:” dropdown menu located in the box called “Actions On Checked Items” -I think this is the last action-,  furthermore the caption (title?) of the interface should have gone from "V3D S.A.O.S. Version 1.0" to "V3D S.A.O.S. Version 1.1". Is it ok for you, do you have the new version available as an update? Because my update status is being "live in store" for a few days now, but since I never installed the initial version if I remember well (work with my latest version), I'm not really able to check...

    Post edited by V3Digitimes on
  • Today, while running the Scene Analyzer Organizer on "Day of the Dead Street" (Day of the Dead Street | Daz 3D), I ran into an error:

    2021-10-23 13:05:34.945 Loaded image: street_sidewalk04_normal.jpg

    2021-10-23 13:05:35.498 DEBUG: the ratio geom for camera_group is  0

    2021-10-23 13:05:35.508 WARNING: Script Error: Line 10212

    2021-10-23 13:05:35.508 WARNING: ReferenceError: Can't find variable: sTmpText

    2021-10-23 13:05:35.508 WARNING: Stack Trace:

    <anonymous>()@F:/scripts/v3digitimes/saos/v3s saos analyzer.dse:10212

    2021-10-23 13:05:35.607 Error in script execution: F:/scripts/v3digitimes/saos/v3s saos analyzer.dse

    OS: Windows 10, DS Version 4.15.0.30

  • V3DigitimesV3Digitimes Posts: 3,150
    edited October 2021

    Hi, thanks for letting me know, I'm having a look at this but without buying the specific product, for now, I'm a bit clueless. Can you tell me which version of Scene analyzer you are running? 1.1? 1.0? (it appears in the title of the popup window).

    I'm gonna try to understand what is happening. Do you have an issue with other scenes, or is it only this one?

    edit : can you also let me know what you have selected in the configuration (what properties you want to be displayed?) This may have an importance to help me debbuging this! I'm gonna try to solve this without buying the day of the dead streed, and if not possible, I'll buy it.

    ... edit 2 : working on it presently... would it be possible that one of the object in the scene has exactly 10 children, or exactly 100 children? I just saw that the variable you mentionned can indeed not be correctly evaluated in those two cases (100% my fault) ... If it's the case, - or to check that it's the case, you can have the analyzer working by "unparenting" one child of each group having exactly 10 or 100 children, and if you confirm, i'll post the update asap (if not I'll have to find something else, but I'm super confident it comes from here and I'll update the problem I just saw anyway).

    Post edited by V3Digitimes on
  • Mark_e593e0a5Mark_e593e0a5 Posts: 1,594
    edited October 2021

    Version is 1.1. I have tried it with another very heavy scene - ROG Red Crow Inn. With zero issues.

    I have loaded the "day of the Dead Stret" scene again, and the camera group that seems to have thrown the error has indeed exactly 10 entries.  

    If you happen to have a potential fix, I am more than happy to give it a try

    Edit 1: I removed one camera from the camera group and the script worked without error laugh

    Post edited by Mark_e593e0a5 on
  • V3DigitimesV3Digitimes Posts: 3,150

    Thanks a lot for testing this for me ! Yes, the patch is pretty easy to make, so I should be able to make it in a pretty short delay (I'll have to check that the error is not at other places in the script too). I will PM to you when it is ready so that you can test it (if you want to) before I submit the upate. Thanks again, this had never been reported to me.. Maybe groups of exactly 10 nodes are pretty rare (I never experienced it myself).

     

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