Sci-fi Living Quarters Now Available [commercial]

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Comments

  • Oso3DOso3D Posts: 15,009
    edited December 1969

    Basically things like 'can I move walls and assets around.'

    It sounds like it's in a decent middle ground between 'can't alter anything but materials' and 'parts toolkit.'

  • tl155180tl155180 Posts: 994
    edited December 1969

    Basically things like 'can I move walls and assets around.'

    It sounds like it's in a decent middle ground between 'can't alter anything but materials' and 'parts toolkit.'

    Yeah, you can move pretty much everything around if you want to - its pretty versatile. If you want to throw the mattresses on the floor, you can do that, or move the chairs around, or the ladder, the sink etc. In terms of moving the walls... you can move some but I think there are sections of wall you can't really move without it looking a bit funny, so I don't think its quite that modular. Its still one of the best sets I've seen though.

    I've taken you a screenshot of what it looks like in Daz. You can see how many separate elements there are to it.

    I recommend it if you need crew quarters, but ultimately it'll come down to your personal preference.

    Sci-fi_Living_Quarters.jpg
    1920 x 1080 - 508K
  • Oso3DOso3D Posts: 15,009
    edited December 1969

    Looks cool! In my wish list.

    I do a SciFi webcomic which is mostly in space habitats -- having varied sets to help distinguish different cultures/nations is very helpful.

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