Diffeo Hair Conversion Example - Monica Hair
Krys Kryngle
Posts: 305
This is an example of Diffeomorphic's hair conversion from transparency mapped mesh to particles. I've done a few now and Monica hair worked really well. Some conversions required a lot of work to get them right. This one worked with only a few edits to the particle hairs above the character's left ear, which took about 1 minute. The material is Blender's built in principled hair bsdf shader. Changing hair color from brown to blonde or anywhere in between requires changing one value, between 0 and 1.
Rendered straight from Blender using cycles, no post work (other than the compositor).
If anyone else has some examples, WIP's or whatever, I'd love to see them.
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Jessie ThumbsUp 02.jpg
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Post edited by Krys Kryngle on
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What steps do you tend to do? Convert using Diffeo and then changing the shader in Blender to principled hair?
Yup. Also changing the particle settings for hair size, clumping, child particles, etc.
Ok. I soon will be trying another V8 transfer. Let's see if I can follow along in the song book... :-)
Is the comb tool an add-on?
They can create a lot of individual particle systems which can be both good and bad; definitely bad when updating settings, so I created a script to do that.
I use the 'resize hair' option to create only one particle system. For shorter hair I pick around 9 vertices, for longer maybe around 13 vertices. It works well. Resize in blocks works ok too, but simple is better for my small brain.
Thanks a million for that script. I plugged all my values in for Monica Hair so all I have to do is convert the hair and run the script. HUGE time saver. Really appreciate you sharing that.
I've posted a WIP in the renders thread. Her hair and skin are what I'm working on next. I'll see what I understand.
No, you just have to have a particle system selected and be in particle edit mode.
I must have missed it, where did you post your script share?
NVM, I thought I remembered you posting one after my princess it render lol. So to use it, I select the hair, then run it in the script text box?
I second @Krampus. Absolutely do use the resize and sparsity options to get manageable hair. Also do not forget to separate the scalp and hide it.
http://diffeomorphic.blogspot.com/p/hair.html
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