Looking for animal skins
Steel Rat
Posts: 398
Hello all,
I'm looking for animal skins, like one might find as bedding in the floor of a cave. Not having a lot of luck. I've seen a product for rugs with animal fur, but they wouldn't work as skins in a caveman environment.
Any help is appreciated!
Comments
One can apply fur shaders to blankets, planes, etc. {needs to have enough mesh to hold the fur}.
That's a possibility, but then they're just squares or rectangles instead of animal skin shapes.
or you can scale down a spreadeagled animal after converting it to a prop then apply strandbased hair
also
https://www.sharecg.com/v/77872/browse/21/DAZ-Studio/Wolf-Pelt
https://www.daz3d.com/dforce-classic-fur-cape-and-textures-bundle
I made my own too
...in Carrara
These are a couple that I know about that are recent
https://www.daz3d.com/rog-medieval-fantasy-bedroom
https://www.daz3d.com/viking-longhouse-vignette
Not if you use the geometry editor brush and delete some geometry ;-) Or one can make such in a modeler [i.e. Hexagon] to get some rounder edges.
An easier way would be to make a transparency map.
Thanks Wendy!
Do you know if the cape textures alone provide all the furriness, that I can apply to anything? Or does the cape provide that?
I don't own them, I make my own just mine not being a PA are not dforce if strandbased in DAZ studio (mostly use Carrara with its lovely dynamic fur)
https://www.daz3d.com/summer-siesta it's kind of old, but has a tigerskin rug, there was an expansion, but it seems to be out of circulation Romanesque for SS, it had a zebra skin.
edit: found the name but not the product.
Maybe but as I recall people have been reporting that Iray and transparency maps aren't the best combination.
Was also thinking that using the free script by richardandtracy to flatten out a prepared animal object [first thing being to delete all unnecessary groups], one could have an easy catskin or whatever.
Naw, it works fine. I went through it here.
https://www.daz3d.com/forums/discussion/402861/how-do-you-skin-a-cat#latest