daz often not responding... onus really is on the devs, but there is something they can do!

"An application gets events from a queue provided by Windows. If the application does not poll the event queue for a while (5 seconds), such as doing a long calculation for example, then Windows assumes that the application is hung and alerts the user.

To avoid that, applications should push expensive calculations to worker threads or split up processing and make sure the queue gets polled regularly."

So, Devs, can y'all do that, pppppppppppppppplease? Y'all *know* this program is calculation heavy, so maybe go back to basics for a while and fix some of this bottom-up stuff? Pleeeeeeeeeeeeeease?

 

 

Comments

  • Like, maybe even just a status bar where the tool information at mouveover that is saying what exactly it is doing? Even something generic like "Processing frames..." so the screen refreshes every 5 seconds so it doesn't go "Not responding". ?

  • I wish they would fix this as well I've been having the same issue and it's real annoying.

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