Creating Morphs

ExperimenterExperimenter Posts: 162
edited December 1969 in The Commons

I bought the "Making money with ..." from Dreamlight. In the video tutorial they say you can use morphs to creat a sellable figure. I thought it is not allowed to use other work to creat comercial product.
Could anybody give me a list with all morph and creating packs which are useable?
Thank you
Manfred

PS: Sorry if this topic is a repost. But I did not find anything which fit my questions.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    I haven't seen the video, but in general you can save a shaping preset (which stores the values of the morphs, so it will work only if the user has the morph sets - which would be listed as required products). There are, however, some merchant-resource sets that would allow a shape made from several of their morphs to be combined into a single morph asset that could be distributed in a commercial product without requiring the original morph set to be installed.

  • ExperimenterExperimenter Posts: 162
    edited December 1969

    Thank you for your answer.

    Is there a list of merchant-resource sets (I prefere morphs and skins for any figure) which can used to creat a new shape or character?

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    There aren't that many - a search for morph resource kit should find most of them, though check that the terms of use match what you intend (freebies are usually excluded)

  • ExperimenterExperimenter Posts: 162
    edited December 1969

    And one more question.
    How can I identify or where can I find the legitimate of the use in commercial ways?

  • icprncssicprncss Posts: 3,694
    edited December 1969

    Those morph sets that can be used as merchant resources will clearly state it on the product page and in the read me. There are several sold here by Thorne and Handspan Studio for Genesis and the G2's that can be used as merchant resources.

    RDNA has several morph randomizer merchant resources for Generation 4. Those that can be used as MR's are priced higher as you must purchase the Merchant Resource License.

    Any special restrictions or requirements by vendors for their MR's should be clearly spelled out in the read me. If you are in doubt or have questions, it is best to contact the vendor and get clarification. It can save a great deal of time and hair pulling.

    The Dreamlight video is pretty much aimed at using dial spin morphs and saving those as morph presets rather than using merchant resource kits and/or a modeller to create your own custom morph.

    How are you planning on creating your morphs? The hows, whys and wherefores of sale and distribution varies widely according to how they are created.

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