Figure's eyes are black in Iray.
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I saw a thread similar sometime last year but I can't seem to find it.
The whites of my character's eyes are black in the Iray render. I have tried switching to another eye material but I'm still getting the same result. For context, I am using a Ghost Light prop. I have attached an example. How do I fix this?
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no1 test.png
467 x 450 - 373K
Comments
The most common culprit is your figure being far away from world center. I believe the display optimization mode can also cause that, although I don't remember which setting supposedly solves it.
Hm, so I have moved everything to the 0% of the Z (horizontal) translation, but that does not seem to have fixed it.
Your could try this nonetheless - https://www.sharecg.com/v/94366/