Testing metal
BC Rice
Posts: 591
Model's eyes and hands aren't finished. I wanted to decide on final armor texture first. This is just using a shader straight out of Carrara. Character should have a smooth gold finish.
Since the live action integration will be in black and white, I included that for reference as well.
Even though it's going to be black and white, I figured it best to go with the character's actual color when rendering.
Anything you'd do different with the texture? Right now there's no bump map, etc.
Thanks
test-bw.jpg
1200 x 800 - 440K
TEST.jpg
1200 x 800 - 753K