Final model (and thanks!)

BC RiceBC Rice Posts: 591
edited December 1969 in Carrara Discussion

I got a lot of help here over the last few days while finishing up my model for my animation. I still have some tweaking to do (and will have to do the eyes in AE because I couldn't keep the texturing from interfering with them), but overall I'm really satisfied. Thanks for all the help you all gave!!! :D

Degaera_Test.jpg
1920 x 1080 - 528K

Comments

  • Design AcrobatDesign Acrobat Posts: 459
    edited December 1969

    That's a solid character you made there. Looks good

  • BC RiceBC Rice Posts: 591
    edited December 1969

    That's a solid character you made there. Looks good

    Thanks!

  • JonstarkJonstark Posts: 2,738
    edited December 1969

    Awesome work there

  • BC RiceBC Rice Posts: 591
    edited December 1969

    Now comes the process of working out all the details to make her work in the live action footage I'm filming.

    Overall she's looking pretty good, though, when in motion.

    I just love that using a couple of cheap programs on a desktop can create halfway decent effects. I only wanted to get her to the level of, say, the stop motion effects in original 1980s Terminator. I think she's actually going to turn out even better, which is sort of mind blowing. haha

    I know that the Maya people can create some realistic stuff, but a lot of that takes an hour PER FRAME. This is Carrara spitting out about a frame every 40 seconds. Pretty cool. Not on the level of "real" FX, but pretty cool.

    http://youtu.be/5mYXKeQuGFQ

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