How to apply poses to Genesis2?

JonstarkJonstark Posts: 2,738
edited August 2014 in Carrara Discussion

I've taken another run at trying out Genesis2, even purchased a few add-ons (some clothing, a hair, the evolution body and head morphs) because I see others are able to use Genesis2 with some success, even though when I tried initially it wouldn't render, often would crash the Genesis2 character which I would have to delete from the scene and start over.

I realized that a lot of my early problems hinged on my installation so I've re-installed the genesis2 files to make sure textures are in the right runtime folder (I use the Poser runtimes for almost everything so it took conscious effort to move files to the Studio 'my library' spot in my documents folder).

I'm now able to load Genesis2 and even have managed a quick render to prove it :) but I'm still having trouble with adding poses to the Genesis, and by that I mean both mat poses for the sole Genesis2 character I have (Esme by Silver over at Rendo which I really bought for V4, but since it came with a Genesis2 morph and files I thought why not try it) and also the poses as in body-position poses (only got the base poses that came with the Genesis2 starter bundle with Carrara). In either case if I try to add the pose Carrara hesitates than gives me the 'an error has occurred' message and it completely resets my Genesis2 character back to base shape (and I can't make any other changes to it without more 'error has occurred' messages, so I have to delete it from the scene and then start over).

Is there some trick to applying poses to Genesis2, or are you guys that user her all posing her from scratch by hand every time? I've tried both drag and drop onto the screen and also the instance tab, and have tried adding to 'actor' both the Genesis2 base female top of hierarchy and the one Genesis2 Female 2nd level hierarchy, as well as the 'hip' of Genesis2, nothing doing no matter what I try.

Genesis2_Test.png
640 x 480 - 134K
Post edited by Jonstark on

Comments

  • JonstarkJonstark Posts: 2,738
    edited December 1969

    I *may* have figured out why the mat pose files aren't working, since this character set comes with V4 textures and not Gen2female textures, it's possible the mat pose file has some sort of special instruction only readable by Studio to change the uv set for the Genesis2 before applying. That's possible, I suppose.

    Doesn't explain by the body position pose files are destroying my Genesis2 though...

  • DustRiderDustRider Posts: 2,739
    edited December 1969

    Hey Jon!

    I've run into the same problem of the figure getting set back to the base with no morphs from time to time, but it has always seemed a bit random, where certain combinations cause it, and others don't. I can't remember if it is a specific pose set that it happens with our not, but it does seem to be more of a problem when using others characters/materials for G2F (I typically use my own), but again I don't recall which ones I've had the problem with.

    I have also experienced this with DS, so it's not a Carrara only issue, it's just much more uncommon in DS (though not a common problem with either).

    If it is a character set you really want to use, the best way to ensure things won't go weird would be to create the character with mats and morphs in DS, save as a character preset, then open it in Carrara. If the pose continues to be a problem in Carrara, you can save the pose with your character from DS, or you might try just saving a new copy of the pose (while on your character) from DS.

    Another option is to do the same as above, then just save the scene from DS and import the scene into Carrara. Most of the time when you have issues like this I it maybe caused by some sort of malformed file/resource statement in the .duf file. DS is much more forgiving than Carrara with regard to incorrect file locations, so it seems like re-saving a new version of the character, pose, etc. corrects the problem (though people have reported a few instances that this doesn't fix them).

    Most of the time (98%?) i have very little problem using pre-made poses on G2F, but I don't have a lot of them so I may just be lucky. I've also had very good luck using Genesis 1 poses on G2F.

    I'm actually working on a scene now with G2F, and have "tried" several poses so far with no ill effects.

  • DustRiderDustRider Posts: 2,739
    edited August 2014

    Jonstark said:
    I *may* have figured out why the mat pose files aren't working, since this character set comes with V4 textures and not Gen2female textures, it's possible the mat pose file has some sort of special instruction only readable by Studio to change the uv set for the Genesis2 before applying. That's possible, I suppose.

    Doesn't explain by the body position pose files are destroying my Genesis2 though...

    Now that you mention this, I'm pretty sure that most of my issues have involved non-DAZ originals content.

    Post edited by DustRider on
  • JonstarkJonstark Posts: 2,738
    edited December 1969

    Thanks Dustrider. I only have the 2 base pose sets for Genesis2 that come with it (one for Gen2female and the other for Gen2male) in both cases applying any poses causes the Genesis2 meltdown/freeze that I have to delete. Maybe it's just those 2 pose sets?

    In other news, I finally decided to organize my clothing directory for the Genesis1 stuff that I bought so much of back when I was first learning Genesis. I'm heavily into organization for my runtimes so that I can find things I need, and up til now I've left the Genesis stuff exactly where it was installed, which is in an incomprehensible series of folders usually named by the PA that made the product.

    However I discovered when I copied duplicate duf files into my own organization (for example, a folder for all casual male clothing items, etc) that apparently the duf files will now crash my Genesis when I try to load clothing from the wrong location, and will only work from their original location. This makes me throw my hands up with how ridiculous this is, mind you I'm not moving textures or morph data or anything like that, just the location of the files that call upon that location. So apparently this means I can't organize my genesis runtimes, and have to just remember where everything is... :( Another big strike against using Genesis.

    As for loading everything in Studio and importing to Carrara, there's one very big problem I have with that... I freakin' hate Studio, it's the worst program in the world (so bad it makes Poser look good) and I don't want to touch it, ever. We have Carrara, which is supposed to mean I don't have to open that godawful Studio that I loathe so much. Defeats the purpose if I have to do scene assembly and posing inside of Studio, especially because with it's godawful UI, I can't do scene setup and posing in Studio :(

    Anyways, I'm feeling like a bit of a jackass for even purchasing any Genesis2 stuff at this point, since V4/M4 works fine for me and there's no guarantee we'll ever get a Carrara9 that handles Genesis and Genesis2 with no problems. I'm not one who ever returns purchases ever, but think I may be calling Daz later today to return my purchases, just to be on the safe side. It was all just to tinker with anyway, I like the way V4/M4 look more anyway, so why abandon a good thing? If they had made Genesis and Genesis2 so they could accept V4/M4 poses then I think that would be enough to entice me to switch and learn the ins and outs of these new figures, but right now seems like more trouble than it's worth. :)

    Thanks again though, I always appreciate the tips dustrider. I'm glad it's working better for you than it was for me :)

  • DiomedeDiomede Posts: 15,165
    edited December 1969

    so many frustrating little things. ugh. Could you add your organization issues to the problems thread? I don't think anyone else has mentioned it yet.

    However I discovered when I copied duplicate duf files into my own organization (for example, a folder for all casual male clothing items, etc) that apparently the duf files will now crash my Genesis when I try to load clothing from the wrong location, and will only work from their original location. This makes me throw my hands up with how ridiculous this is, mind you I’m not moving textures or morph data or anything like that, just the location of the files that call upon that location. So apparently this means I can’t organize my genesis runtimes, and have to just remember where everything is… :( Another big strike against using Genesis.

    I have successfully reorganized within Carrara, meaning that I have loaded content in .duf format in Carrara, then saved as a carrara file in the content folder under the object tab. I know it is not what you are looking for, and would be a PITA if you want to reorganize everything, but you don't have to load frequently used items from the default location.

  • bighbigh Posts: 8,147
    edited December 1969

    G2 posing works good for me in C8.5

    001_G2_.jpg
    640 x 480 - 38K
  • arcadyarcady Posts: 340
    edited December 1969

    It seems to work some times and not work other times. But once I get an error in something, its often going to keep failing on future things I try even if they worked before.
    - Next time that happens, I'll try saving, closing, and re-opening to see if its a memory crash or if the error has corrupted my scene.

    But most of the time it will work.

    I still prefer setting up a figure in Daz Studio because the auto fit there is so powerful, and the morph dials are better organized.

Sign In or Register to comment.