HELP:olympia 6= unnecessary deforms on morphing the cloth

50Artknight0550Artknight05 Posts: 9
edited August 2014 in The Commons

Hi guys!


I’m having trouble on morping the suit that I made for Olympia 6, it doesn’t fit well. I modeled the suit on blender. I followed the tutorials and different tutorials for the morphing of my modeled suit. but it doesn’t work, I’m still having troubled for a couple of days for this.
Can someone help me with my troubles? Thank you in advance!

1st:
1. I exported the olympia 6 to daz and created a suit for her, and impoted it again to daz.
2. then I used transfer utility from olympia to suits.
3. it doesn't work well.

2nd:
1. I exported the olympia 6 to daz and created a suit for her, and impoted it again to daz.
2.then I converted the modeled suit to subd
3. then I used the transfer utility. it doesn't work well too
4. then I tried to play aroun with the transfer utility but still the same.


Here are some screenshots of what happen…


Image removed for nudity. Please see this thread for info: http://www.daz3d.com/forums/discussion/3279_98/

4.jpg
1728 x 1152 - 223K
3.jpg
1728 x 1152 - 188K
2.jpg
1728 x 1152 - 197K
Post edited by fixmypcmike on

Comments

  • fixmypcmikefixmypcmike Posts: 19,583
    edited August 2014

    If you're modeling around Olympia rather than the base G2F you need the "Reverse Deformations" option checked. (Reverse Source Shape from Target)

    Post edited by fixmypcmike on
  • 50Artknight0550Artknight05 Posts: 9
    edited December 1969

    thank you but actually, I also did that one. I already use the " Reverse source shape from target. but the result is still the same.
    and I don't know why. should I use the base G2F model as my base model for olympia's costum clothing?

  • 50Artknight0550Artknight05 Posts: 9
    edited December 1969

    Thank you! now I know what to do. I just used the base G2f and it works... :D

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