Odd Toon Shading

3dOutlaw3dOutlaw Posts: 2,471

So I make a scene with two planes, nothing else, no light, etc...

Change to the toon shader, and I get the attached?

A normal render gives me a grey bottom plane and almost white backplane.

Toon render seems to make this "light" from the camera (it seems to have a radius on other renders), and anything in that radius renders, outside of it, on the floor plane, is black.

Easy to replicate, make two planes, rotate X axis one of them, pull back, change to toon render and go

odd.jpg
600 x 800 - 38K
Post edited by 3dOutlaw on

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