Genesis/G2 mdd export point mismatch problem

primeuserprimeuser Posts: 10
edited December 1969 in The Commons

Daz Studio 4.6


Whenever I try and export first the obj and then the mdd file using either genesis or genesis 2, I then get a point mismatch error when I try and import it into Blender or another program. This does not occur when I use the older Generation 4 characters. They export and import fine. I have tried playing around with the import and export settings but get the point miscount error each time. It seems like the geometry is different for the obj export and the mdd export.

Ideas?

Comments

  • Cris PalominoCris Palomino Posts: 11,354
    edited December 1969

    I don't use MDD, but what are you attempting to do in Blender that requires both? I work in Blender and have not had trouble with OBJ. Does the MDD exporter have the same scale as the OBJ?

  • jestmartjestmart Posts: 4,449
    edited December 1969

    Genesis and the Genesis 2s are SubD figures you need to set the Mesh Resolution to Base and just for good measure I also set the SubDivision Level to 0 before exporting.

  • primeuserprimeuser Posts: 10
    edited December 1969

    Thank you! Jestmart you were right on. But I had to turn the resolution to base, subD to zero and then lock the settings before it actually worked.

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