Problem with Transfer Utility
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Hello,
I have created the clothes in Clo3d and exported as Obj, when I use the Transfer Used to fix the clothes to the avatar I get this error, I have tried many configurations, but it is not solved. Does anyone know what the error is?
Thanks a lot.
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/8f/30bdf12ffc0ee374f911941269a85d.jpg)
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/8f/30bdf12ffc0ee374f911941269a85d.jpg)
1.jpg
795 x 1239 - 118K
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/ab/696842ba4dfbc65e41ca03a0ed34e2.jpg)
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/ab/696842ba4dfbc65e41ca03a0ed34e2.jpg)
2.jpg
730 x 1355 - 96K
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/72/59ac8f33c8bcaf54386854de99fb3e.jpg)
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/72/59ac8f33c8bcaf54386854de99fb3e.jpg)
3.jpg
995 x 1327 - 345K
Comments
After much research I have been able to fix it with Smoothing and Collisions interactions ...![laugh laugh](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png)
Make sure you are working around the base figure, not a morph (or if you must have a morphed figure, in Transfer Utility set Current Shape to the morph used and then in the options enable Reverse Source Shape from Target).
thank you very much friend, I spent months looking for a way to adapt the clothes I made in zbrush to my already modified characters is DAZ
Thank You Richard! Wow, so many learning curves here, I would not have figured this out without your help.