Why would a .duf mat file say V6 uv set not found, when it clearly is there?

jakibluejakiblue Posts: 7,281
edited December 1969 in The Commons

Curious about what causes this.

When applying the full skin .duf mat file to a character, why would DS throw up a message saying:

"some assets needed to load the file were missing. The content may not work as expected. The file that could not be found:
/My Library/data/DAZ 3D/Genesis 2/Female/UV Sets/DAZ 3D/Base/Victoria 6.dsf

...when the Victoria 6.dsf is very much clearly there in that exact file path?

Comments

  • jestmartjestmart Posts: 4,449
    edited December 1969

    The path in the error message has "My Library" that shouldn't be included if the preset was saved from a properly mapped content library.

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    jestmart said:
    The path in the error message has "My Library" that shouldn't be included if the preset was saved from a properly mapped content library.

    Ah! thank you. So it should really just start with the /data bit?

  • BejaymacBejaymac Posts: 1,886
    edited December 1969

    jakiblue said:
    Ah! thank you. So it should really just start with the /data bit?



    Yes, DS will always search inside it's listed content directories, so any poorly done pathways will screw things up.
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