Odd issue with Blake for V6

Geminii23Geminii23 Posts: 1,327
edited September 2014 in The Commons

So I am experiencing a weird issue with Blake for V6. If I try to increase the nipple size on her breasts, it doesn't line up right with the surrounding areola texture. The nipples end up looking like they are off to the side of the texture as if not centered.

Due to the board ToS I can not post an image to show an example.

I have tried tweaking the different breast morphs I have to see if there is anything that will fix this but to no avail.

Any ideas?

Post edited by Geminii23 on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,781
    edited December 1969

    One thing to check is that the right UV set is selected - though if it isn't you would expect to see visible seams. If that isn't it you may need to file a support ticket.

  • Geminii23Geminii23 Posts: 1,327
    edited December 1969

    One thing to check is that the right UV set is selected - though if it isn't you would expect to see visible seams. If that isn't it you may need to file a support ticket.

    I don't see any other UV set for this character, but there are definitely no seams. If no one else has ever encountered this than a support ticket may be in order.

    Thanks.

  • CzexanaCzexana Posts: 167
    edited December 1969

    Geminii23 said:
    One thing to check is that the right UV set is selected - though if it isn't you would expect to see visible seams. If that isn't it you may need to file a support ticket.

    I don't see any other UV set for this character, but there are definitely no seams. If no one else has ever encountered this than a support ticket may be in order.

    Thanks.

    I noticed this too - the thing is that the mat poses set V6 UVs but the textures are actually based on the base female UVs. The differences mainly show up in the positioning of the nipples, brows and lips.

  • Richard HaseltineRichard Haseltine Posts: 100,781
    edited December 1969

    Please report that as a bug. In the meantime, you should be able to select all the skin surfaces and change the UV Set used in the Surfaces pane.

  • Geminii23Geminii23 Posts: 1,327
    edited December 1969

    Please report that as a bug. In the meantime, you should be able to select all the skin surfaces and change the UV Set used in the Surfaces pane.

    Thanks. I changed the UV set to the Base version and it fixed the issue. I will still open a bug report on this.

  • mark128mark128 Posts: 1,029
    edited December 1969

    I can confirm this also, although I had not noticed it previously. It is true of both the actor and the skin preset.

    You can see differences in the lips and eyebrows when the UVs are changed also, but the Base Femaile UVs look slightly better to me.

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