Splitting surfaces in daz studio 4.6?

gibrril_fa945a6ceegibrril_fa945a6cee Posts: 544
edited December 1969 in The Commons

Hi all,
If I loaded a cube in daz studio 4.6 with a single texture map for the entire cube, could I split the surcfaces of that cube up inside daz studio so I could apply a different shader to each face? ( so that I have a seperate selectable surface for each face of the cube instead of one selectable surface that covers the entire cube )
If so, how do you do that?
Thanks a lot,
Me

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