Problem (animation) to make Daz3D to UE 4.26.1 run

JohannaJohanna Posts: 119
edited February 2021 in Unreal Discussion

UE 4.26.1 and the newest plugin.

Is it possible something changed?

Do I have to wait for a new tutorial for UE 4.26.1 maybe?

I tried it like 20 times now. It is an easy workflow. But it does not work for me.

Exporting the Genesis 8.1 and 8 figure works and it imports to UE UE 4.26.1. But the animation does not work.

The avatar moves in an A-Pose through the test field.

My workflow(movie): https://www.screencast.com/t/pSBrSo3Jzs

Post edited by Johanna on

Comments

  • DAZ_samDAZ_sam Posts: 170

    Johanna said:

    UE 4.26.1 and the newest plugin.

    Is it possible something changed?

    Do I have to wait for a new tutorial for UE 4.26.1 maybe?

    I tried it like 20 times now. It is an easy workflow. But it does not work for me.

    Exporting the Genesis 8.1 and 8 figure works and it imports to UE UE 4.26.1. But the animation does not work.

    The avatar moves in an A-Pose through the test field.

    My workflow(movie): https://www.screencast.com/t/pSBrSo3Jzs

     

    That's new. I will check it out myself and see where the problem is. 

  • JohannaJohanna Posts: 119
    edited February 2021

    Thank you Sam :D

    Still no success after 9 further attempts ...

    I will try the same workflow with a Genesis 3 now.

    Post edited by Johanna on
  • DAZ_samDAZ_sam Posts: 170

    Johanna said:

    Thank you Sam :D

    Still no success after 9 further attempts ...

    I will try the same workflow with a Genesis 3 now.

     

    Interesting can you send me your project?

    I am testing it myself and I see no issues. Wondering if it has something to do with the character you are using. 

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