Modules are Missing

Hello, 

I using UE4.26.1 and I enabled the daz plug-in. Once I restarted the editor and I started below message and the project will not open anymore: 

the following modules are missing or built with different engine version 
Dazto unreal 
Daztounrealdevloper
Daztounrealruntime
Engine modules cannot be compiled at runtime. Please build through your ide

Please let me know what do you think or suggest any workaround. 

 

Comments

  • The same thing happened to me just now. Hope someone can address this issue.

  • @Witchy_Breeches, which version of UE4 are using ? 

  • It's installing the 4.25 version.  There's instructions in this thread how to get the 4.26 version: https://www.daz3d.com/forums/discussion/469556/daz-to-unreal-update-4-0#latest

  • RuphussRuphuss Posts: 2,631

    so we do not get it through DIM ever David ?

  • Ruphuss said:

    so we do not get it through DIM ever David ?

    I assume it will be there eventually.  I can't do anything about it though.  I don't work for Daz.

  • RuphussRuphuss Posts: 2,631

    changing target

    sorry David

    so we do not get it through DIM ever DazSam ?

     

  • I came across the same issue as well after enableing the plugins on Unreal.

    Unreal Engine Version 4.26.1
    DAZ Studio 4.15.0.2 Pro Edition (64-bit)
    Windows 10 Home Version 10.0.19042 Build 19042

  • Hi,

    I also get the following error message in unreal:

    the following modules are missing or built with different engine version 
    Dazto unreal 
    Daztounrealdevloper
    Daztounrealruntime
    Engine modules cannot be compiled at runtime. Please build through your ide

     

    Can someone please explain how to make this work?

    I use UE 4.25.4 and Daz Studio 4.15. The DazToUnreal Bridge is version 4.0.

    Thank you for your help.

  • TeezTeez Posts: 16

    Same as me and I found a simple fix!

    1. Open the project file in NOTEPAD. Its a simple text document, very similar to DAZ files.

    2. Find the line for the DAZ plugin and change the value from TRUE to FALSE. SAVE the file! (SEE THE IMAGE)

    3. Open your project and get back to work!

    NOTE:  AS OF 3-26-21 the problem will persist so DO NOT RE-ENABLE the DAZ plugin or the missing modules error will reappear.

     

    dazmodule2.jpg
    842 x 962 - 139K
  • hobhobukhobhobuk Posts: 27

    Teez said:

    Same as me and I found a simple fix!

    1. Open the project file in NOTEPAD. Its a simple text document, very similar to DAZ files.

    2. Find the line for the DAZ plugin and change the value from TRUE to FALSE. SAVE the file! (SEE THE IMAGE)

    3. Open your project and get back to work!

    NOTE:  AS OF 3-26-21 the problem will persist so DO NOT RE-ENABLE the DAZ plugin or the missing modules error will reappear.

     

    This fixes the error, but how do we use the plugin now?  

     

    I had no issues on 4.26, odd to go back to using 4.25.4 and have issues

  • TeezTeez Posts: 16

    hobhobuk said:

    Teez said:

    Same as me and I found a simple fix!

    1. Open the project file in NOTEPAD. Its a simple text document, very similar to DAZ files.

    2. Find the line for the DAZ plugin and change the value from TRUE to FALSE. SAVE the file! (SEE THE IMAGE)

    3. Open your project and get back to work!

    NOTE:  AS OF 3-26-21 the problem will persist so DO NOT RE-ENABLE the DAZ plugin or the missing modules error will reappear.

     

    This fixes the error, but how do we use the plugin now?  

     

    I had no issues on 4.26, odd to go back to using 4.25.4 and have issues

     

    Honestly, Man after weeks of work I was happy to just have all of my hard work back, to crap with the package!  However,  I have found that the "Send to Unreal" option still puts the assets in the same folder as before. You just have to drag it into your project manually.

  • GIMLOTGIMLOT Posts: 11

    So nobody ever figured this out ?   Does that mean that the Daz to Unreal does NOT work ?   surely this is an issue for a lot of people 

  • GutoCraftsGutoCrafts Posts: 50
    edited April 2021

    Guys, the plugin is working fine, but if you are having issues, try this:
    On your project ROOT folder, create a Plugins folder.
    Download the plugin (builds.zip) from the official repository: https://github.com/daz3d/DazToRuntime/releases/tag/4.1.0-unreal

    Open the zip file and go to builds\ENGINE_4.26\VER_4.1.0\ and drag and drop the folder DazToUnreal inside the Plugins folder you just created.
    This should work if you are having issues with UE 4.26.

    You can also drop this file in the engine plugin folder to make it available on all projects.

    The plugin has a discord channel: https://discord.gg/vKPbTrTq
    You can go there if you are stuck.

    aa.png
    275 x 231 - 5K
    Post edited by GutoCrafts on
  • Tried installing with UE 4.27 today and none of the fixes above are working. 

     

  • does this work with 4.27?

  • sandmanbigsandmanbig Posts: 3
    edited November 2021

    hobhobuk said:

    Teez said:

    Same as me and I found a simple fix!

    1. Open the project file in NOTEPAD. Its a simple text document, very similar to DAZ files.

    2. Find the line for the DAZ plugin and change the value from TRUE to FALSE. SAVE the file! (SEE THE IMAGE)

    3. Open your project and get back to work!

    NOTE:  AS OF 3-26-21 the problem will persist so DO NOT RE-ENABLE the DAZ plugin or the missing modules error will reappear.

     

    This fixes the error, but how do we use the plugin now?  

     

    I had no issues on 4.26, odd to go back to using 4.25.4 and have issues

    I have the same problem, except I downloaded and installed 4.27 to try the MetaHumans feature, and now that I went back to my 4.25 project, I get the missing modules [thingy]. I even uninstalled 4.27, and uninstalled Daz and the plugins, and even uninstalled UE 4.25, and did a freaking system restore, NOTHING got it to work. Thankfully, with manually editing the project file to false, I can open it and continue working on it. But it's a bandaid fix that doesn't actually fix the problem. And it doesn't seem like the devs care.

    Post edited by Richard Haseltine on
  • I would try the instruction here to manually get a version that matches your version of Unreal https://davidvodhanel.com/daz-to-unreal-manually-updating/

  • Yes, manual update worked (UE4.27), thanks!

  • If you put the plugin folder "Daztounreal" within the project file, create a Plugins folder, and put in  there, when you open the project, and click "Build" It does it succesfully. 

  • David Vodhanel said:

    I would try the instruction here to manually get a version that matches your version of Unreal https://davidvodhanel.com/daz-to-unreal-manually-updating/

    I tried this and the plugin still will not show up in Daz studio. It says the plugin is enabled but it does not have the send to unreal option in the edit menu. Been at this for hours 

  • You need to install the Daz Studio plugin by copying the dll to the plugins folder in Daz Studio.

Sign In or Register to comment.