Getting an Error when I try and package a build.

Was building fine until I instaled Daz to Unreal yesterday.

Im running Unreal version 4.25.4.  Don't want to upgrade, the game is almost compleete.

Any help would be apprciated!

ERROR: Missing precompiled manifest for 'DazToUnrealRuntime'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in DazToUnrealRuntime.build.cs to override.
UnrealBuildTool.Main: BuildException: Missing precompiled manifest for 'DazToUnrealRuntime'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in DazToUnrealRuntime.build.cs to override.

Comments

  • David VodhanelDavid Vodhanel Posts: 297
    edited February 2021

    Hello again!

    We already talked, just going to answer here in case anyone else runs into the problem.  You need a newer version of the plugin, this was a bug in one of the versions.  I think you can get that from the installer now, or you can find them here: https://github.com/daz3d/DazToRuntime/tree/unreal-builds

    Post edited by David Vodhanel on
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