invisible in render but still cast a shadow? Help

DisparateDreamerDisparateDreamer Posts: 2,506
edited December 1969 in The Commons

I can't understand why, in display/render settings....

I can turn 'cast shadows' on or off, as well as "visible in render."

but if i have "invisible in render" and "cast shadows on" why doesn't it work?

I used to use pwCatch to handle this, but none of my pwShaders work anymore and nothing I tried reinstalling them doesn't work either.

I'm just frustrated why a simple DS function doesn't work. Can anyone help?

On an unrelated topic, I'm also incredibly frustrated that Daz still hasn't fixed the ability to load pmd morphs, it was usable before and now its not, it drives me BATTY!!!

Comments

  • SzarkSzark Posts: 10,634
    edited December 1969

    apply Uber Surface and turn on Fantom

  • DisparateDreamerDisparateDreamer Posts: 2,506
    edited December 1969

    Thank you soooooooooooo much Szark!!!!!!!

  • SzarkSzark Posts: 10,634
    edited December 1969

    LOL My pleasure oh and I forgot to mention if you want an easy conversion to keep all the surface setting the same try this http://takeokensei.deviantart.com/art/Ubersurface-1-upgrade-preset-405080407 I think the only setting that needs adjusting is Bump

  • kyoto kidkyoto kid Posts: 41,040
    edited December 1969

    ...interesting, in one scene I turned he visibility to the render engine off with the cast shadows on, and the prop I used was not visible to the render engine but still cast the shadows I needed.

    Here is the pic. The cloud shadows on the far side terrain of the by were done by using the puddle prop from P3DA's Trash Stash which had their visibility turned off for the render engine yet had cast shadows "on".

    Leela_Swimsuit_Final.jpg
    1250 x 1400 - 1M
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