Adding signatures

AaronHAaronH Posts: 79

Is there a way to add in a signature or creators mark without dragging out PS or Fireworks or another application>

Sorry in advance if this is asked, i've searched and couldn't find an answer. :(

Comments

  • SickleYieldSickleYield Posts: 7,634
    edited October 2014

    You mean on a render?

    Post edited by SickleYield on
  • AaronHAaronH Posts: 79
    edited December 1969

    on a render, i'm sorry. I keep forgetting to add them :/

  • Charles WestCharles West Posts: 123
    edited December 1969

    myjunk said:
    Is there a way to add in a signature or creators mark without dragging out PS or Fireworks or another application>

    Sorry in advance if this is asked, i've searched and couldn't find an answer. :(


    if you want to add to the scene a plane then apply a signature map and a transparency map you can then locate the plane into the scene and render with your signature into the image.

    CWsig1.jpg
    963 x 300 - 50K
  • AaronHAaronH Posts: 79
    edited December 1969

    oooohh thanks Caligreal, now to learn that :) off to the search box

  • Charles WestCharles West Posts: 123
    edited December 1969

    myjunk said:
    oooohh thanks Caligreal, now to learn that :) off to the search box

    You might remember it can cast a shadow

  • Cris PalominoCris Palomino Posts: 11,358
    edited December 1969

    You could just open the image in an image editor and create your signature there. I have a png of my sig that I just add to the corner of my render.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    You wanna get really fancy over the top crazy, Carrara I know does and I hear Hexagon and other apps read fonts to create 3D text.
    create your own font in a font creation program, the program will find it on your computer in its 3D text editor
    then export an obj of your signature!!!

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    Or you can sign your name on Carrara or Bryce's terrain map editor
    convert to a vertex model and edit
    or
    export the obj
    use the polygon editing tool to remove the excess mesh

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    You can do the same thing converting a plane with a displacement map in carrara

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    Or just whack it on in Microsoft paint :P

  • AaronHAaronH Posts: 79
    edited December 1969

    You could just open the image in an image editor and create your signature there. I have a png of my sig that I just add to the corner of my render.

    That's what i keep forgetting to do. Trying to find a way to do it in daz.

  • jestmartjestmart Posts: 4,449
    edited December 1969

    You could use the Layered Image Editor to overlay it on to object in scene, like a bit of graffiti on a building. A proper grey scaled image layered to the displacement of an object to form raised or chiseled in effect. Lots of ways to add a mark once you really get to know the program.

  • AaronHAaronH Posts: 79
    edited December 1969

    jestmart said:
    You could use the Layered Image Editor to overlay it on to object in scene, like a bit of graffiti on a building. A proper grey scaled image layered to the displacement of an object to form raised or chiseled in effect. Lots of ways to add a mark once you really get to know the program.

    last sentence is the million dollar one. once you really get to know the program. I'm still digging into it.

Sign In or Register to comment.